Wccftech
HomepageWccftech's Reviews
Homeworld 3 marks a successful return to a long-revered series. Bringing back the successful space strategy series, but improving the combat by a large amount with a more tactical approach, Blackbird Interactive has successfully made their mark. With exceptional tactical combat, made all the more important by the fact that everything carries over, and one bad mistake could cripple you much further down the line. The additional War Games mode only enhances this, making for a very engaging title.
Animal Well is a fantastic breakout title from both a new developer and publishing studio. Fans of Fez and Tunic will feel right at home jumping into this well.
V Rising may not have the deepest survival game mechanics around, but that is hardly a problem. The experience crafted by Stunlock Studios manages to masterfully weave together mechanics from very different genres to provide an experience like any other on the market. While solo players may find the experience becoming a little stale over time, everyone else will find plenty of reasons to remain in this world, whether it's to perfect their characters or build the most haunting vampire castle ever seen.
Endless Ocean Luminous offers some agreeable laid-back moments, but a lack of depth and complexity, even compared to the 15-year-old Wii entries in the series, waters down the game’s appeal. Endless Ocean Luminous was always destined to be a niche product, but even the diehards may find the game’s narrow focus on procedural generation and unexceptional online play over almost anything else a bit fishy.
Sand Land is a fitting farewell to Akira Toriyama as the game elevates itself above most digital adaptations of his work, delivering a well-presented story, solid action, and satisfying exploration. Some aspects of the game’s design may be a bit overfamiliar for open-world veterans, but newer players and fans just looking to explore a fresh world from the master will likely enjoy burying themselves in this sandy adventure.
Taking a step back from Kim Hung Tae's character designs for a moment, Stellar Blade is a phenomenal action RPG that evolves from the framework of NieR Replicant and NieR Automata to become one of the next cult classics.
The Dead Island 2 SoLa DLC is a much better expansion than the previous one, featuring the same enticing blend of wacky characters and explosive zombie slaying action of the base game. The new additions, however, don't expand the core gameplay significantly, making the expansion a worthy purchase only for the most die-hard fans of Dambuster Studios' rendition of zombie-infested Los Angeles.
So far, I'm having a lot of fun with Top Spin 2K25, though there are some obvious shortcomings, like the lack of online doubles and custom matches, the very limited roster of pro players, and the too-long rallies. I'll reserve final judgment after proper testing of the 2K and World Tour modes when they go live.
Tales of Kenzera: ZAU proves that innovation isn't always necessary to craft a compelling experience. With its heartfelt story, compelling protagonist, and solid metroidvania gameplay featuring excellent pacing, Zau's journey is one that resonates, especially for those grappling with similar grief to the young shaman.
While its premise, story beats and main characters echo Suikoden II a little bit too much, Eiyuden Chronicle: Hundred Heroes manages to stand on its own with a compelling tale, excellent characterization, classic JRPG gameplay and great presentation, which make it easy to look past some of its shortcomings, such as balancing and minor gameplay issues. The world of Allraan may never get into the spotlight again due to the unfortunate departure of its creator, but it is undeniable that it couldn't have been introduced to JRPG fans in a better way.
With engaging puzzles in the mix, I truly believe Harold Halibut could have joined the pantheon of great classic-style adventure games. As is, it’s a title that consistently kept me hooked over the course of its 7-to-8-hour story but didn’t fully reel me in like the very best of the genre.
REVEIL feels like a game that tries to be like its inspirations but fails to deliver on what makes them stand out. The game doesn't appropriately do much with the potential it has and the atmosphere and tension it builds doesn't really go anywhere. The twist at the end also comes out of nowhere and exists only to deliver a shock that really isn't deserved.
South Park: Snow Day! is a roguelike shooter experience that is short and extremely mediocre to the point of being bad. While it isn't incredibly broken, it still fails to provide a meaningful experience, especially compared to the games that came before it. The shift from 2D to 3D isn't important at all. Rather, it's the incredibly repetitive and boring approach it takes alongside its formulaic plotline that makes it feel like one of the worst episodes in the series.
Rise of the Ronin struggles to find its identity in ways that hinder what would otherwise be one of Team Ninja's finest works. A compelling story told against the backdrop of the 1850s Bakumatsu Period is instead overshadowed by a vapid and uninspired open-world setting and a narrative that rarely feels like the player has agency.
Princess Peach: Showtime! is a treat, offering fun, approachable, and excitingly diverse gameplay as well as the most appealing (and downright cool) version of Nintendo's heroine to date. The game is fairly brief and has some performance hiccups, but its target audience of younger players, and those just wanting to see Peach ditch the damsel role, will likely be too busy applauding her latest turn in the limelight to care.
Its peerless sense of exploration, meaty combat system, and stunning visuals will motivate you throughout the entire playthrough. Just don't expect to find a fantasy world simulator or, indeed, a narrative worth remembering.
Alone in the Dark is the best entry in the franchise in over two decades, although there wasn’t much competition for that title. So-so combat, technical issues, and a frustrating lack of consistency sometimes cast a shadow over the game, and yet, there’s still something enticing here. The game’s intricately-designed Derceto Manor hub, thick Lovecraftian atmosphere, and surprisingly-varied level design ought to be enough to light a spark of enthusiasm in some hardcore survival horror fans’ dark hearts.
Outcast - A New Beginning is a missed opportunity, abandoning the unique elements of its predecessor for a conventional open-world design that doesn't work well. With uninspired open-world exploration, clunky movement, lackluster combat, and mediocre quest design, it's a hard sell for everyone but Cutter Slade's biggest fans who wish to know how the character's story continues, as there are far superior titles on the market that have executed similar concepts much more effectively.
With its excellent level design, challenging gameplay, and twists on the classic formula, Contra: Operation Galuga offers a compelling reimagining of one of the most beloved arcade games ever made. However, despite its strengths, the game's short campaign length, limited amount of content and lack of online multiplayer may deter some players, especially considering its price. While the inclusion of extra characters and a Challenge Mode adds some variety, they fail to provide a good reason to continue playing the game after having gone through the eight stages multiple times.
While The Outlast Trials is a game that can be completed, it has many issues that currently keep it from being a fun experience. The game is very repetitive and cumbersome while the balance that it has is all over the place. Unfortunately, these issues seem to be only fixable with a lot of reworks and massive patches. Even then, it still won't address the boring gameplay loop and the lack of actual challenge outside of modifiers that only exist to make the game even more frustrating. This is a game that only hardcore Outlast fans can be invested on and thus, it is hard to recommend.