Joe Juba


84 games reviewed
74.2 average score
77 median score
46.4% of games recommended
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6 / 10.0 -
Feb 12, 2020

The novelty of traversal doesn't last, leaving you with a generic adventure inspired by Metroid

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Jan 27, 2020

Though it seems to be a traditional adventure game at first, this is an enticing and bizarre tale unlike anything you've played before

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The Diaz brothers are likable heroes with a believable relationship. Their journey is punctuated by big decisions, surprising consequences, and a satisfying conclusion

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9 / 10.0 - Disco Elysium
Nov 12, 2019

The mystery has a satisfying payoff, but the bigger draw is navigating the main character's competing thoughts and weighing what kind of person you want him to be

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9.3 / 10.0 - The Outer Worlds
Oct 22, 2019

Finding your way through (or around) various problems is fun, and a streak of silly humor keeps the tone light enough to counterbalance the darker themes

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7 / 10.0 - Indivisible
Oct 7, 2019

When Indivisible is good, it reminds me of some of my favorite games. But it hits those heights only rarely, and is usually pulled down by tedium, repetition, and other issues.

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6.5 / 10.0 - The Sojourn
Sep 24, 2019

A few puzzles are exhilarating to decipher, but too many others beat the concepts into the ground through repetition without offering enough to keep the solutions fresh

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7 / 10.0 - River City Girls
Sep 6, 2019

The basic fun of fighting is counterbalanced by some punishing design that makes it hard to get fully invested in the action

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8 / 10.0 - Knights and Bikes
Sep 3, 2019

Even when the action gets predictable, the charming presentation and small touches keep the sense of adventure alive

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7.5 / 10.0 - Oninaki
Aug 23, 2019

Combat is fun on a basic level, but repetition and a lack of evolution blunt that over time. The story and setting also fail to live up to their initial promise

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