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Alex Donaldson

APZonerunner
APZonerunner
APZonerunner
APZonerunner

Favorite Games:
  • Final Fantasy IX
  • Sonic the Hedgehog 3 & Knuckles
  • Star Fox 64

151 games reviewed
80.9 average score
80 median score
75.8% of games recommended

Alex Donaldson's Reviews

Alex got his start writing about video games very young via two vibrant fan communities online. Having sparked a love for writing, especially about games, he went on to study English Language & Journalistic Studies while getting a first start at freelancing on the side. He now writes and gallivants in front of a camera for a variety of publications on and offline in a freelance capacity while also acting as the Director and Editor in Chief of the Mist Network websites, including RPG Site. He'd tell you his areas of expertise are Strategy, RPGs, Fighters, and Whiskey. Not necessarily in that order.
9 / 10 - Borderlands 2
Sep 25, 2012

Ultimately, it has left me hungry for more - which is probably a testament to how potent a formula this is.

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6 / 10.0 - Banished
Feb 27, 2014

If you put the lack of missions aside as a consequence of the budget price tag, Banished is still a flawed game. There's brilliant concepts and a core that shines, but a troublesome interface and a general lack of breadth of content is clearly an issue. With all that noted, there's still something strangely and subversively compelling about it in the end. Knowing and feeling all I do, I still want to go back and play some more - and that is likely telling.

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Mar 4, 2014

Obsidian nail South Park with one of the most faithful license adaptations ever - and make a cracking RPG to boot.

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Apr 25, 2014

Bethesda's big budget, massively multiplayer trip to Tamriel has some great ideas, but struggles with execution in places.

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The fact that it has incredible value with a very modest price tag only helps that fact. How they improve on this is something I'm excited to see.

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5 / 10 - Sacred 3
Aug 11, 2014

Sacred edges away from the RPG, but sadly in doing so edges away from fun also.

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Aug 25, 2014

While not quite able to beat the PC, this is by far the definitive console dungeon crawler.

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7 / 10.0 - Train Fever
Sep 15, 2014

It's a smart simulation game with some really great use of modern horsepower atop the basic trappings of older games in a genre that sadly isn't as active as it likely deserves to be. Just keep in mind you'll need to go in with plenty of patience and a willingness to search outside the game if something obscure trips you up. If you can get past that, and you like a bit of simulation, you're going to have a lot of fun.

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Nov 3, 2014

A trip to the moon offers some decent new ideas, but also is clearly a stop-gap release.

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Nov 17, 2014

Dragon Age finds an exciting new direction with its largest-scale entry to date.

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Mar 31, 2015

You'll still really feel this game, but it's been visually diminished.

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Technical hiccups aren't enough to diminish the value of this sizable package.

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9 / 10 - Fallout 4
Nov 8, 2015

A strong improvement over its predecessors, small issues aren't enough to hold this title back.

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This Zelda spin-off is successful when you can get three players together, but feels much more empty solo.

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Jan 14, 2016

Smooth performance makes all the difference for this game, exposing its true brilliance.

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8.5 / 10.0 - Street Fighter V
Feb 15, 2016

At its core pretty much the finest in its genre, if missing some key content that'll be added via updates

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9 / 10 - XCOM 2
Mar 2, 2016

Small technical issues hold XCOM 2 back, but it's still as compelling as ever.

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Mar 28, 2016

An excellent foundation that is hopefully built on, this is a solid RPG-shooter hybrid that lacks in variety but somehow keeps you well invested all the same.

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Mar 29, 2016

The performance of this handheld port can be dubious, but the still amazing quality of the base game makes it a reasonable compromise if you can't play on another platform.

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Apr 10, 2016

This unremarkable DLC quest is rescued by the new robot-building mechanic. This is no sole reason to head back to the Wasteland, but is a fine addition to a game-in-progress.

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