When you take a step back and look at the bigger picture, Slam Land is a local-only party game with a genuinely likable art style and a great concept. The audio is bouncy, fun, and accompanies the game's overall feel. Other than that, it really doesn't have much else going for it.
My first dive into the game left a really sour taste in my mouth. There was a broken AI system that simply did not allow me to get gold in any of the races in order to unlock the rest of the characters. Most of them are generic in design, minus a few interesting ones with special attacks.
There is a noticeable emphasis on the narrative. Although Shadow of the Tomb Raider modifies what we've grown accustomed to within the franchise, the change of pace is welcomed. You'll find pockets of open-world to explore, with tons of side-quests and interactions with NPCs. Don't expect guns-a-blazin', but do expect getting more than you bargained for from this Tomb Raider experience.
Don't expect a deep experience here, folks. What you will find is a rather expansive list of artists and songs paying homage to one of the best eras in gaming. I just could have used a little more refinement in its mechanics and the mixture of the additional levels outside the story to do something a little more spectacular during my main playthrough.
Guns, Gore & Cannoli 2 is a worthwhile experience. It's the perfect game to plop down on the couch and run through in a weekend. Heck, you could probably even do it in a single sitting. There are plenty of weapons and enemy variety. But, be warned, the button layout isn't that inviting–and not remappable, either. Still, the game hits right in that sweet spot that an action platformer should hit. There's enough action to carry you through the game, with challenges and light exploration. It's a fun platformer with moments of ultraviolence and comedy. Sometimes the jokes miss their mark, but for the most part, it's the perfect helping of delicious goodness.
Overkill's The Walking Dead is an ambitious online multiplayer experience. It nails the aesthetic of The Walking Dead universe. However, it struggles in almost every other department. Bugs and game-halting instances have been very apparent in the near 20 hours spent with it.