Matt Cox


32 games reviewed
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Unscored - Code Vein
Sep 26, 2019

The only good part of Code Vein is its combat, but for me, that turns out to be enough.

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Sep 24, 2019

It’s such a warm game. Touching and heartfelt, masterfully capturing the cosy excitement of the places and stories we explore as children.

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Unscored - Rebel Cops
Sep 18, 2019

For me to enjoy turn-based sneakery, I need more information. Naughty Police is a game where simply moving from A to B is riddled with uncertainty, and the cost of being spotted too often boils down to repetitive busywork. It’s not a price I’m willing to pay.

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Unscored - Ion Fury
Aug 14, 2019

It’s a game where old-school decisions too often trump good ones. A blast from a past I never lived through, where puerile humour and “area complete” screens tease you about not being a “real player”. Ion’s tongue might be in its cheek, but I’ve got little interest in what it’s saying.

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Jul 26, 2019

Even if you don’t care about disjointed storytelling, repetitive levels or cringe-worthy jokes, I can’t recommend Youngblood.

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Unscored - Rage 2
May 14, 2019

The parts I like far outweigh the parts I don’t. I’ve got my weirdo NPCs, my Ark hunting, my Whoopinkoffs and Dimbledicks. I’ve found every Ark, now, but I still plan on gambolling between side activities. I still want to explore, even though I wish I was exploring a world that had been less generically destroyed.

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Unscored - Devil May Cry 5
Mar 6, 2019

There is a demon, and I’m going to kill it. With style. I’ll shoot and slash and somersault, chaining together increasingly outlandish combos while listening to electro-metal where I only catch the odd word like ‘sword’ or ‘death’.

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Unscored - Apex Legends
Feb 19, 2019

Apex goes so much further, reaching into every corner of a well-trodden formula and lavishing it with saucy new ideas.

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Feb 14, 2019

The setting is too tame, and the fighting much too familiar to soar – but if another dollop of Far Cry sounds appetising, tuck right in.

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Feb 5, 2019

Just a few weeks ago I wrote about how I wished more games would embrace the absurd, and that’s exactly what Away: Journey To The Unexpected set out to do. It succeeded, but oh boy did it fail.

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