With two unique sets of skills to play with across 10 themed chapters that keep things interesting and a gorgeous, evocative world that feels alive, Dishonored 2 is a remarkable experience. Though I would have liked a little bit more originality in its central story, which again revolves around a usurper to the throne. It’s the stories that I’ve created on my own using its many creativity-enabling powers that I’ll remember, every graceful, fumbling, and hilarious one of them, and I’m compelled to create many more in the months to come.
Across a vast and beautiful open world, Horizon: Zero Dawn juggles many moving parts with polish and finesse. Its main activity - combat - is extremely satisfying thanks to the varied design and behaviors of machine-creatures that roam its lands, each of which needs to be taken down with careful consideration. Though side questing could have been more imaginative, its missions are compelling thanks to a central mystery that led me down a deep rabbit hole to a genuinely surprising - and moving - conclusion.
Horizon Zero Dawn: The Frozen Wilds is an excellent addition to an amazing game. Developer Guerrilla has doubled down on the thrill of the hunt with more challenging machines and testing side quests that are added to the original map through an intriguing new storyline that delves into the mystical side of this post-apocalyptic world. It left me wanting start a brand new game, just to wander around the world, marveling at it.