Brian Albert


26 games reviewed
77.3 average score
80 median score
50.0% of games recommended
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6.2 / 10.0 - Knock-Knock
Oct 16, 2013

Great horror stories are many things, but tedious isn't on the list, and that's exactly the feeling that's born of Knock-Knock's inability to explain itself. A game that doesn't tell us how to play and has no consistent rules is a frustrating experience, no matter how eerily beautiful it is. Knock-Knock's confusing mechanics give little reason to answer the door.

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9 / 10.0 - Resogun
Nov 12, 2013

Resogun is a smart, speedy game that reinvigorates the shoot 'em up genre.

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7.5 / 10.0 - Wii Fit U
Nov 19, 2013

Wii Fit U's variety of exercises and routines are fun, fast, and most importantly, they work.

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6.8 / 10.0 - Ryse: Son of Rome
Nov 20, 2013

Ryse is an entertaining ride that often values spectacle over skill.

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8.3 / 10.0 - Samurai Gunn
Dec 17, 2013

Samurai Gunn's fast-paced combat is a ton of fun, but only if you can round up four friends.

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Jan 10, 2014

Zumba Fitness: World Party isn't great at bringing in new people, but the dance workouts are fun regardless of skill.

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Feb 25, 2014

Plants Vs Zombies: Garden Warfare does right by its namesake, putting the characters and charm to good use.

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7.3 / 10.0 - Kinect Sports Rivals
Apr 7, 2014

Kinect Sports Rivals isn't a knock out, but it does enough well that I'm excited for Kinect's future.

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Apr 24, 2014

You don't have to be a hardcore golf fan to get hooked on Mario Golf: World Tour. It rewards good play, gives plenty to do, and is a great teacher. Its incremental approach to challenge kept me coming back to test myself, and the post-game challenges and multiplayer modes inspired me to play in new ways even after I thought I was a pro.

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5.8 / 10.0 - Daylight
Apr 29, 2014

Daylight's horror atmosphere starts strong, but repetitive corridors and nonthreatening enemies squander it quickly.

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