Brian Albert
Zumba Fitness: World Party isn't great at bringing in new people, but the dance workouts are fun regardless of skill.
Ryse is an entertaining ride that often values spectacle over skill.
Great horror stories are many things, but tedious isn't on the list, and that's exactly the feeling that's born of Knock-Knock's inability to explain itself. A game that doesn't tell us how to play and has no consistent rules is a frustrating experience, no matter how eerily beautiful it is. Knock-Knock's confusing mechanics give little reason to answer the door.
Daylight's horror atmosphere starts strong, but repetitive corridors and nonthreatening enemies squander it quickly.
Frustrating controls keep Robinson: The Journey from being much more than a pretty dinosaur exhibit.
Umbrella Corps is a bad competitive shooter that doesn’t even know how to take advantage of its few strengths. Its mechanics frequently contradict each other, balance is absurd, controls are clumsy, and it fails to pull anything meaningful from the Resident Evil universe other than some recognizable settings. With no great story hooks for horror fans and mechanics that can’t compare to most modern shooters, Umbrella Corps feels like a game made for no one.