Matt Eakins
As a shooter, Ghost Recon: Wildlands is tactical, refined, and precise. As a world it is open, sprawling, and filled with things to do/find. And as a co-op experience, it's arguably one of the best yet.
Toukiden 2 is another solid entry in the series and probably your best bet for a demon-hunting experience on current gen consoles.
With the right crowd and the right mood, you'll have a lot of laughs and a great time. Use Your Words follows the format of the genre, but is just unique enough to be memorable.
Layered with enough depth and intricacy for genre veterans, but loaded with fantastic tutorials and information for newcomers, this game welcomes all types of players. A formula that has been bettered, through and through, Expeditions: Viking is an absolute joy.
Statik does what any good puzzle game should: it challenges you. No puzzle felt unfair or insurmountable. The game itself, and the way in which it is played, is arguably the best use of the PSVR yet.
GNOG is an artistic fever dream that oozes imagination; it is equal parts delightful and bizarre.
The best analogy for NBA Playgrounds is that it's like a leaky ship. The exterior, with its charm and aesthetically pleasing look, hides an interior rife with small missteps and annoyances.
Monolith is clearly a game with a lot of heart and it shines through with every moment.
Aerea‘s story is great, the concept is lovely, but the execution doesn't hit the right note. It's colourful, full of bombastic music and character, but lacks depth and fluid gameplay mechanics.
It's a responsive, smooth experience, but Ancient Amuletor lacks the depth it needs to be a truly worthwhile PSVR title.
Theseus is a story brimming with excitement and wonder, thrown into an experience ripe for improvement. Developer Forge Reply picked a great myth to tackle, and one that works astoundingly well in VR. The shortcomings are too numerous, however, to be overlooked.
There isn't really anything to be said negatively about Defiant Honor, other than, like Dragon of the North, I just want more.
While it does have cracks on its surface, underneath those cracks, Songbringer sings a beautiful tune.
Much like the original, Destiny 2 will be a second home for me and my friends. A place we can share laughs, hardships, defeat, and joy. That, in part, is what makes the Destiny 2 universe worth visiting: the brilliance of quality game design bringing people together.
Playing through Nights of Azure 2: Bride of the New Moon is a strange balance of joy and determination — long periods of boredom tend to surround shorter pockets of enjoyment.
I hadn't taken my 3DS out in a while, and I wouldn't recommend taking yours out for this one. Creeping Terror isn't a game devoid of any good moments, but it's one where they are so sparsely placed that it feels like you ended where you started, with the same questions.
Hand of Fate 2 is a defiantly different powerhouse fuelled by pure imagination. Speak to The Dealer, he has a story to tell, and he needs your help writing it.
Playing off the wonderful formula of Until Dawn, but polishing whatever rust was there, it succeeds in nearly every task it sets out to do. It is chilling without being cheesy. Horrifying without being overt. Disturbing without being grotesque.
The total package offered by Under Night In-Birth Exe: Late[st] is one worth checking out.
PSVR has found its champion, its poster child. Quill is so happy to have you join her on this journey, and the camaraderie you two create is unforgettable.