Matthew Hung


13 games reviewed
65.6 average score
70 median score
38.5% of games recommended
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7 / 10 - XCOM 2
Mar 30, 2016

[XCOM 2] functions well and the tactical gameplay is still solid as ever but retains the annoyances of the old systems

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9 / 10 - Stellaris
May 9, 2016

The crown jewel however is that grandest of strategy… Paradox really do know how to craft an engaging and challenging yet natural narrative building engine

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May 28, 2016

Total War vets will be right at home here: most everything from battles to the campaign map, for better or worse, is going to give you that Total War déja vù

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8 / 10 - Necropolis
Jul 28, 2016

Necropolis rewards those who put the effort into decoding the weirdness, and while some may not appreciate that, for those who do, it’s a game worth investing in

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Aug 18, 2016

I felt more like I was being told a pretty boring story with sub-par pictures rather than becoming a criminal mastermind who got away with murder

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4 / 10 - Guards
Sep 28, 2016

[Guards is] by no means the most in-depth or complex strategy title you’ll be able to scrounge up, but I was pleasantly surprised by the level of challenge the game manages

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8 / 10 - FIFA 17
Oct 5, 2016

FIFA 17, to me, is one of the stronger entries in the last few years from the EA Sports guys and it’s a pretty great game if you’re relatively new to proceedings

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Nov 1, 2016

Sunless Sea is a good game and Zubmariner brings a solid amount more of that goodness into the fold…  But for anyone who has played the game somewhat extensively, I would proceed with caution because for me, a lack of anything really new was the straw that broke the proverbial camel’s back.

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Dec 7, 2016

Leviathans offers some nice new features, but does not add enough worthwhile content to Stellaris to recommend purchasing alone or to justify the price tag.

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69 / 100 - Surviving Mars
Apr 18, 2018

Surviving Mars, is competent but dried up fairly quickly. The systems in place work well and it accomplishes all it wants to do effectively. It has a good natural difficulty and good variation between plays. For those who are comforted by grid lined paper, this is probably a cathartic managerial experience. I am not in that group however. Like the planet itself, the whole experience felt a bit one note and bare. To me, there needed to be something else, another angle or facet to the game to give it the life that it desperately needed.

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