The business and economical side of Weedcraft Inc can be engaging; mostly, this is when mulling over all your strains. But the game’s attempts to be political often don’t land as intended – for example its coffee shop named “Covfefe” is merely eye roll-inducing.
It’s grim and effective in that regard, but its gameplay really lets it down. RIOT – Civil Unrest‘s captivating art style and audio design is worth paying a visit to, and the game has some great ideas, but poor UI design, buggy AI and gameplay glitches really dampen the experience.
At this point in time, Anthem feels like a title that needs more work. I want to like it, but damn does it make it hard. Like the games that came before it in this genre, I’ve no doubt that Anthem will get better and bulkier with updates over time, but if Bioware takes too long in getting there, I fear most of the player base will have moved on.
It’s the narrative you discover through exploration that holds The Crow’s Eye together; reading and listening to people slowly lose their minds – as perhaps your character does too – makes the psychological thriller element of the game take centre stage. It’s just a shame that the horror never quite gets there.