Sean Mesler


30 games reviewed
70.2 average score
70 median score
66.7% of games recommended
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10 / 10 - Titanfall 2
Oct 31, 2016

By adding a truly surprising and impeccably designed single-player campaign that is consistently fun to play, as a package Titanfall 2 is the most pure, minute-to-minute fun I’ve had with any game this year.

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Ashes of Ariandel offers more Dark Souls III, which can only ever be a good thing in my book.

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6 / 10 - Mafia 3
Oct 21, 2016

The story really is great, the shooting feels good, and getting more and more powerful is rewarding. Unfortunately though, Mafia III is plagued with head-scratching design decisions.

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Sep 27, 2016

It wasn’t until I played so closely to the previous two games that I truly understood just how good and improved Bioshock Infinite was as a game

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Jul 29, 2016

[Lifeless Planet] ultimately feels padded out and by the end of the game I couldn't wait for it to be over

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Jul 22, 2016

Ultimately, [the] pluses are minor and did little to make my experience better or Daydreamer worth playing

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One area that is absolutely flawless is the sound design. From the opening Star Wars theme… to the voice acting and more, LEGO Star Wars: The Force Awakens sounds so authentically Star Wars that it was easy to forget that I was playing a goofy game with LEGO

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9 / 10 - INSIDE
Jul 1, 2016

Puzzles vary from simple to gob-smackingly brilliant with equal frequency and often simultaneously

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May 17, 2016

It would be easy to dismiss Uncharted 4: A Thief's End as a jack of all trades and a master of none, and in terms of gameplay, that would be true

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May 11, 2016

The presentation of The Magic Circle is simple but striking… I would be lying if I said it wasn’t one of the cleverest uses of a retro aesthetic I’ve ever seen

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