If I could, I would score Layers of Fear 2 somewhere between Null and Infinity, but I can't, and as everyone is going to have a different view on Layers of Fear 2 the score is pretty much irrelevant. If you know your films and consider yourself reasonably intelligent then I would recommend at least taking a look at Layers of Fear 2. I *think* I enjoyed it, but I honestly couldn't promise that you or anyone else would. What an odd curio of a game.
A Plague Tale: Innocence proves that feisty young women are the new heroes of single player narrative adventures, and Amicia can proudly stand alongside Aloy and Senua. Asobo Studios have knocked it out of the park with a compelling story, superb graphics, and excellent music. Loved it.
It's endlessly repetitive, has an unfair upgrade system, the gameplay is relentlessly unforgiving, and yet I've been playing the game constantly. Black Paradox has that magic 'one more go' element, and whilst it's tough, the fact that you progress just a smidgen further each time, learning a new attack pattern or safe space, means you just have to keep on playing. Recommended to hardcore shooter fans, casual gamers may find it just too difficult.
RICO is meant meant to be played in quick bursts of ridiculous action. Spend too long with the game and infinite loop of smashing doors and clearing rooms becomes rather tiresome, but that's fine, not every game has to be an epic that requires you to bring a packed lunch. It may not be the best looking title, and it does have a few technical hiccups, but for a quick hit of over the top action it works really well, even more so if you have a friend to join in.
Neverout takes a simple premise and packs it into a small package. With just a few hours of playtime, it doesn't outstay its welcome, but there's not much variation to the puzzles and it could have done with a story. Puzzle fiends should definitely take a look, especially if they own a VR headset.
Strange Brigade is a jolly good wheeze. The 1930's matinee cinema styling makes it unlike any other game on market and that's a rare treat. The campaign, although dragging in a few spots, is just the right length and has replayability thanks to the many hidden treats to discover, while the score attack mode and horde modes are pleasant, if rather flimsy, distractions. Tuning the accuracy of the weapons would make me very chuffed, but as it stands this is a sterling effort from Rebellion. I look forward to the further thrilling adventures of (dramatic pause) The Strange Brigade! Tally ho!
Solid is the word I would use to describe H1Z1: Battle Royale on PlayStation 4. It's not the prettiest of games or the most clever, but it does what it does really well and it is a great alternative for those who find all the tree chopping and base building in Fortnite very tiresome. H1Z1 is off to a great start on PlayStation 4 and I'm looking forward to seeing what comes next.
I have spent countless hours playing TxK on Vita and it's one of my favourite games, so I'm disappointed that Tempest 4000 doesn't really add anything new, especially considering the higher price. It's still a great game and hopefully a patch will tone down the overzealous use of effects. This is worth a look if you are bored of cut scenes, collectables, and other frippery that clog up video games and want some serious old school arcade action.
If you're a fan of Just Cause or Saint's Row, then Red Faction Guerrilla might well tickle your fancy. In the days of sprawling open world titles with hundreds of missions tied together with awful stories, the simplicity of this game makes a welcome change. Violence is not big, hard, or clever, but it sure is a hell of a lot of fun. Red Faction Guerrilla Me-Mars-tered is the remaster no one was asking for, but has turned out to be a welcome surprise.
Detroit: Become Human really is like sitting down and playing a TV box set. It's a technical masterpiece on PS4 with movie quality sound, lighting and camera work, which is backed up by some top quality action and a wonderfully evocative score. Detroit really worked for me; I was gripped by the story and connected with the characters, but I think some players may have a hard time relating to Kara, Markus, and Connor. That's to be expected. After all, we're only human.