Danny Saya
Kirby: Planet Robobot was a blast from start to finish. The platforming, combat and level design are better than they’ve ever been in a Kirby game.
While the buggy AI and server issues hurt the Hitman experience, it isn't enough to hamper the core gameplay, which is fantastic.
Destiny: The Taken King is the first expansion in the second year of Destiny and it changes so many of the core concepts, from its interface to its mechanics, that it feels like playing an entirely new game.
Despite its flaws Chroma Squad is a very fun experience that should not be missed.
It might not be a game for players that aren't looking to be challenged, but Invisible, Inc. is a great stealth experience despite a couple of minor setbacks.
As a finale to the first year of Hitman content, and as an episode of Hitman on its own, this episode is easily the strongest chapter yet.
Marrakesh is the best area and mission in Hitman so far. It rewards patience and a slower pace of gameplay than any previous mission.
As far as puzzle platformers are concerned, Boxboy is a breath of fresh air and proves that no matter the size or style of game, HAL is always committed to delivering a unique and fun experience with their games.
Ratchet and Clank isn't a remaster or a direct remake of the original because of it. More than anything the changes made in this reboot have improved on what made the first game so memorable.
Stealth Inc. 2 delivers on story, looks and gameplay without comprising one for the other. Fans of stealth games, or even 2D sidescrollers in general would be doing themselves a disservice by not playing this game.
Triforce Heroes is a great time for Zelda fans and fans of multiplayer games alike.
Divisive as it may be, Majora's Mask is an important game in the Zelda series; not for its technical innovations, but for its storytelling and gameplay achievements.
Every moment of Necrodancer is fun and engaging, the music is some of the best original music in any rhythm game, and the entire experience feels very original.