Claudio Chianese
A nice turn-based game, quite similar to XCOM but not a clone: a good use of the Warhammer license.
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A nice, historically accurate and not too complex wargame. There is little truly new, if compared to the previous Field of Glory II, but the gameplay is solid and the medieval setting always fascinating.
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Anno 1800 may be about the industrial revolution, but its design is quite conservative. A boon for the fans of the series, who will find themselves at home with this new iteration of the economic simulator they know and love.
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StarCraft Remastered is the old StarCraft with a new coat of paint. This is what the fans wanted, this is what Blizzard delivered. The core gameplay remains insanely good, but a lot of mechanics and UI limitations show the age of the game, especially if compared to StarCraft II.
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As far as space simulators go, Starpoint Gemini Warlords boasts a lot of good things: a wide selection of ships, trading, combat, RPG and strategy elements. While the control system can be overwhelming, true fans of the genre will look past that and truly enjoy the experience.
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Short campaign, steep price, but this homeworld-in-the-desert has style in spades, and a solid, albeit simple, RTS core.
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Surviving Mars is the best extra-terrestrial city builder currently on the market. Micromanagement-heavy and somewhat obscure, dedicated genre fans will nevertheless love it.
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Lovecraft meets John Ford and they duke it out in a turn-based western-style shootout. Cowboys and demons for a game with a strong narrative bent and solid, if a little too by-the-numbers, tactical combat.
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The "Medieval Viking Invasion" vibes are strong in this one. A good piece of DLC: doesn't offer too much new content but it's cheap for what it offers. And the foundations are as solid as ever.
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Field of Glory: Empire is a complex, deep grand strategy game in the vein of previous AGEOD titles. While great for long-time fans of the genre, its lack of adequate tutorial and its lousy interface could very well scare away new players.
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Not the prettiest game, not the easiest game, not even the most elegantly designed game. But a great game nonetheless. Painful fun for the whole family.
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A great sequel for a great classic. Management can be tricky and some items can feel unbalanced, but all in all Evil Genius 2 is stylish, delightfully comedic and a blast to play.
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A proper sequel to the original Desperados, and a tried-and-true tactical puzzle from Mimimi, the new masters of the genre.
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A great game with a couple of fatal flaws, mainly in the AI department. Patches to the rescue!
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Like the first one, just a bit better: more units, more enemies, new tactical situations. Choices and consequences are soul-crushing as ever, but it's all part of the fun.
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Three Kingdoms is one the best, if not the very best, historical Total War games. The strategic gameplay is especially compelling, and almost Paradox-like in depth. Still, the lack of variety caused by the limited setting widens the gap with the much more spectacular, and overall enjoyable, Warhammer 2.
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Maybe, Dawn of War 3 isn't the greatest entry in the saga, but it's damn close. A great RTS in its own rights, it lacks a bit of content and some gameplay adjustments to truly climb above its storied predecessors.
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A 4X game like no other. Unique and innovative, full with interesting mechanics - and some weird ones. Humankind has some clear flaws, indeed, but kudos to Amplitude for pushing the genre forward.
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Age of Wonders: Planetfall brings a new setting, and lots of improvements, to a classical 4X series. The increased complexity can be occasionally overwhelming, but the strategical experience remains top notch.
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An old-school expansion pack, improving the game all-around in ways no simple DLC could have achieved. XCOM 2 was great to begin with, and the new content brings it straight to the Olympus of turn-based strategy games.
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