Ewan Roxburgh
- The Last of Us
- Spyro: Year of the Dragon
- Crash Team Racing
Ewan Roxburgh's Reviews
For Vita owners, Severed is a must-play, but if this game eventually gets ported over to mobile platforms or even to console or PC, I’m sure I’d say the same.
When everything comes together, there’s a beautiful flow to Unravel; there’s a tranquillity to moving through these stunning environments and exploring its past. Sadly, the game design and platforming interrupts this flow and breaks the immersion, weakening the impact of what is a relatively strong game conceptually and thematically.
Firewatch is truly something special. It tells a beautifully crafted, character-driven, engaging story with impeccable pacing. It’s deeply reflective and thought provoking, not only in the context of its characters and their situations, but in a broader context of player interaction with video games.
If you want an insanely hard tactical combat sci-fi game, you got it. Good luck. If you’re able to stick with it, I think the systems and story are more than enough that you’ll enjoy XCOM 2 a great deal.
Its not breaking any new ground here but its struck a chord with me at the right time, allowing me to experiment, explore and destroy at my leisure with a kooky cast of characters at my side, in my own time without ever feeling overwhelming.
On a surface level, it looks like it ticks all the boxes for this new-wave of exploration games – that are rapidly gaining popularity with developers and gamers alike – but at a deeper conceptual and technical level is falls far short of it sources of reference.
Undoubtedly Dead or Alive 5: Last Round’s strongest selling points are its gameplay and its goofiness.
The problems Destiny has are not rectified by the DLC, but nor are they intensified.