David Jenkins
A tepid sequel to Kirby: Power Paintbrush, that even with its short running time barely manages to stretch it's small collection of ideas across a whole game.
A disappointing sequel that only compounds the failures of the original, while also featuring Double Fine's least amusing script so far.
Beneath the technical wonder this is just a dull, aimless Gears Of War clone – where the attempts at storytelling are just as boring and lifeless as the action.
A peculiarly pitched spin-off that has almost nothing to interest Bayonetta fans and instead offers an Ōkami Lite experience that is so undemanding it almost seems to run on autopilot.
A disappointing start to what should be a potential rich concept, with an overfamiliar storyline and bland presentation.
A mediocre rhythm action game that is not made any better by tacking on a silly and insubstantial Persona story mode.
Plenty of honest effort has been expended here, but Mario Party has never seemed like a sensible kind of game to turn into a portable title.
An amusing novelty on a good day but a tedious non-game for the rest of the week, Nintendo's life simulator proves voyeurism is not all it's cracked up to be.
The most bizarre narrative bait and switch in video game history, as a tense, emotional thriller sticks the worst landing since Eddie The Eagle.
Dragon Quest is arguably the most successful partner so for Dynasty Warriors, but the potential of the franchise, and this particular crossover, is still only barely hinted at.
The Tales franchise still feels like a great combat system in need of a much better game, especially given the banal script and dungeon design that mars this latest entry.
Another impressive open world environment is wasted on dull, joyless gameplay and repetitive missions, making Syndicate as banal and artless as Assassin's Creed has ever been.
The least scary and least imaginative Resident Evil returns, and although it's not the worst Resi sequel it certainly is the most boring.
A competent but completely unremarkable story mission that seems to exist more as an excuse to sell season passes, rather than through any creative justification of its own.
Authentically retro but then many games are these days and Legacy's dungeon-crawling action is not nearly as entertaining as the best of its rivals.
Still essentially the same game as released on mobile, but at twice the price and with microtransactions that are even more cynically-designed than usual.
There's a fair number of new features and missions here but none justify the price, and the experience will pass from your memory almost as soon as it's over.
It's certainly not the worst Gauntlet revamp there's ever been, but there's too little substance or variety to satisfy either new fans or old.
Still the same lacklustre combination of Left 4 Dead with a twin-stick shooter, where only the status of PlayStation Plus freebie prevents further criticism.
Exactly as simplistic and one note as the name implies, but if you want to shoot undead Nazis with your friends then you can't say the game doesn't deliver.