Bruno Henrique Vinhadel
Created with a simple purpose, yet still executed, Heavy Fire: Red Shadow does not offer much of an interest. Shallow campaign, simplified gameplay and lack of content are some of the downsides that the game presents, and it is a difficult experience to recommend.
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RAID: World War II disappoints in every aspect that could make it fun to play or at least a different theming of Payday. The lack of polishing on the technical side prevents the game from becoming playable and never allows the player to take advantage of the available content, even with their friends, which makes it a frustrating experience.
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Destiny 2's second expansion brings a wasted story, a confusing and tedious narrative, an immense variety of recycled content, and once again shows questionable decisions by the developer. Players who are still interested in the game can let go of this expansion and wait for the next one that will surely come in the future.
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Guardian of Lore fails to execute many aspects of gameplay and never delivers anything fun to the player. Even the interesting premise and nice art won't save the game from being something mediocre.
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Bite the Bullet may resemble classic games like Contra or Metal Slug, but it is far from delivering a satisfying experience. The mix of styles does not work and, even if it has a functional combat, it becomes a repetitive, tedious and uninteresting game.
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Far Cry 5's latest expansion is a way to spend some time, but it isn't interesting or attractive, does not add much to the franchise and is certainly not worth its price. The best choice for players is to take advantage of the excellent Far Cry 5 and stay away from all the expansions available.
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Randall has an interesting plot and gameplay mechanics, with good potential, but ends up being badly executed in every possible way, specially in being fun.
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Call of Duty: Modern Warfare 3 gets it wrong in practically every possible aspect, from the campaign with dubious design and shallow story, to the uninteresting zombies mode and even its classic competitive multiplayer mode delivering far below expectations. Little is really original and the game feels more like a reuse of parts of Warzone to create a new product to be sold at full price.
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Poorly executed, lacking creativity, with restricted progression and fun grounded only by co-op, PAYDAY 3 is a difficult recommendation even for fans of the franchise.
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Many promises so that in the end nothing good is found. Godfall is an unpleasant experience and far below any expectation for a launching game in a new console. It is not a must have on a PS5 and it is difficult to recommend the game in any situation.
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Playing with friends and a simple exploration are the most positive points about Generation Zero. Several flaws undermine the quality that Avalanche Studios' open-world cooperative game could've had. Enjoying the Sweden from the 80s is a really tough thing to do.
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The expansion is not worth buying without the season pass. There is a feeling that the map and its contents could even be done within the Arcade mode and even the excellent Vietnam environment is not worth the amount charged.
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Despite the good inspirations that Extinction appears to have, everything is misused and have no originality when executed. The gameplay is flawed at crucial moments and the story does not develop enough to become interesting. It is sad to see that a game with potential gets lost in basic mistakes and that it is not worth the price that is charged at its launch.
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Way too simple, with a lot of storytelling and character development issues, Redeemer: Enhanced Edition can still deliver something positive with a fun, more complex but underexplored combat. It ends up being a poor execution even though it has the potential to be better.
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Ghostbusters: Spirits Unleashed has its positive points and could be an option for fans of the franchise and those who like asynchronous multiplayer. Other than that, the lack of content, evolution and variation reaffirms a shallow and uninteresting game to dedicate several hours to.
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Josh Journey: Darkness Totems has positive highlights in its artistic part as a whole, but serious gameplay problems prevent any success in the final experience.
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Extremely short, with almost no story development and being a rather limited experience, Bright Memory: Infinite stands out for a good gameplay that may not be enough to justify its price.
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Not even a good gunplay and the excellent Portal mode can save Battlefield 2042 from being a mediocre experience. The various additions to the game, such as specialists and huge scope for matches, have no effect and create a disastrous, tiring experience and an insult to the franchise's history.
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In an attempt to deliver a fun car combat game, Destruction AllStars only show a glimpse of what could be done. Shallow in depth and quite limited in content, the game has nothing more to offer but a few hours of silly fun without much appeal.
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It is impossible to enjoy the qualities of Cyberpunk 2077 on a console today, even on PS5. A technical disaster on an unfinished product shows how the game production process urgently needs to improve. Despite the numerous negative barriers, there is still a good game here, but it will need many adjustments to present this.
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