Rossko Keniston


118 games reviewed
71.1 average score
80 median score
69.5% of games recommended
Scores 2.5 higher than average

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FingerGuns
Rossko Keniston

Bulletstorm lives and dies on its campaign and the Switch version has absolutely smashed it out of the park. It’s a crying shame the planned sequel was cancelled due to the poor sales of the original release possibly in relation to launching so close to Gears of War which was considerably more successful. The madness of this game warrants a second outing, the tremendous Skillshot system still unrivalled to this day.

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FingerGuns
Rossko Keniston
8 / 10 - Erica
Aug 20, 2019

Erica is a genuinely terrific achievement. As far as the ‘PlayLink’ aspect goes – even if the game is not officially part of Sony’s range – there’s nothing better out here. Technically it feels solid as a rock, with gloriously smooth transitions from gameplay back to FMV cut-scenes. You immediately feel part of the world and it never really gets old. You want to do right by Erica the moment you meet her and there’s very few games that offer this level of interaction, even if as a whole, the game is about the journey rather than the destination.

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FingerGuns
Rossko Keniston
9 / 10 - Exception
Aug 12, 2019

It’s easy to pick up, it’s difficult to master and offers badass bosses at the end of each world whilst sword-fighting robot viruses intent on taking over an old lady’s computer to a synthwave soundtrack blasting over beautifully designed neon-infused levels.

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FingerGuns
Rossko Keniston
9 / 10 - Sagebrush
Aug 8, 2019

The human experience of being drawn into a cult full of deep, dark secrets and the emotional toll it weighs upon you is front and centre in Sagebrush and that’s what made this two-hour experience stand out to me. The slow pace is entirely purposeful, allowing you to soak up each moment and learn more about those who believed in Father James room to be understood, to be heard and ultimately, to be mourned.

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FingerGuns
Rossko Keniston
Aug 2, 2019

Aside from the vastly eclectic endings, the gameplay just isn’t enough to sustain it through several attempts to find them all. The gameplay never deviates from avoiding vision cones and knocking some people out if necessary. And as the game is encouraging you to experience it over and over again, it really needed a compelling reason to work your way to another ending. The premise and the endings are the clear standouts. It’s the bit in-between that makes it feel like The Church in The Darkness is a squandered opportunity.

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FingerGuns
Rossko Keniston
8 / 10 - Wargroove
Jul 29, 2019

The strengths of Wargroove come from the visuals and the gameplay, relegating the story to second place but that’s absolutely no problem for me. In order to get the most out of this game I really had to fall into it and I’m glad I did. There’s plenty to love about Wargroove.

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FingerGuns
Rossko Keniston
7 / 10 - Etherborn
Jul 17, 2019

The narrative and visual issues aside, the ultimate draw of this game is the complex, wonderful level designs and the intricate puzzles and they mountain over any serious concern I had with the game. Keep your head down and you should be able to crack Etherborn in around 3-4 hours, which is more than enough of this kind of gravity-puzzler for me.

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FingerGuns
Rossko Keniston
5 / 10 - Sea of Solitude
Jul 8, 2019

Kay battles alone, and I just really wish the game allowed her story to be told a little more delicately, with more emotion and less force.

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FingerGuns
Rossko Keniston
Jun 25, 2019

The game has so much potential to be something really quite special. The setting and the characters, the Lovecraft Cthulhu-inspired imagination of the world of Oakmont and Charles Reed’s search for his own sanity is really quite interesting. There’s definitely something here, it just all feels half-baked. Each critical narrative moment should have the power to knock the player on the ass falls flat, leaving you wanting more but it never arriving.

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FingerGuns
Rossko Keniston
9 / 10 - My Friend Pedro
Jun 19, 2019

My Friend Pedro has more than lived up to my expectations and I’m absolutely thrilled that there’s yet another utterly brilliant Devolver Digital title out there in the world. It’s hilarious, ridiculous and has a fair number of ‘punch-the-air’ moments that very few games can pull of with the same style as My Friend Pedro.

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FingerGuns
Rossko Keniston
May 21, 2019

American Fugitive is solid, it does what it does well without really picking a lane and allowing the character of Will Riley to shine through. What feels like a story arc that is justifiable (you see Will not commit the crime he’s in prison for, after all), it’s soon forgotten for murderous mayhem and whilst I’ve complained about it somewhat, what’s on offer is really good fun. It’s an easy game to recommend, but I think more so than usual it’s important to know what the game is before you jump in. It’s fun and frantic and a nice love letter to that which its inspired by.

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FingerGuns
Rossko Keniston
May 12, 2019

It’s intense, searing with tension and absolutely nerve-shredding, whilst telling a hugely powerful story that hit me hard a few times over. There’s a tremendous depth in this game that I wasn’t expecting, but I’m so glad it’s there. It makes you care for this brother and sister duo who are doing everything they can to stay alive in impossible circumstances, and given everything you’ve had to put them through to reach some kind of other side, you want to see them succeed. Every free moment I had was given to this game, I had to know how it all ended. Amicia and Hugo deserved my time.

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FingerGuns
Rossko Keniston
8 / 10 - Snooker 19
Apr 22, 2019

Snooker 19 brings a fully licensed simulator back to players and does so in some style.

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FingerGuns
Rossko Keniston
9 / 10 - Katana Zero
Apr 17, 2019

Katana Zero is simply a very easy recommendation. From the utterly perfect mechanics tweaked to an inch of their life to the visuals, the overarching story and inner conflict of your highly skilled protagonist and his external relationships with the world around him, counteracting with the hyper-violence he calls his work, the game finds a delicate balance between ridiculously stylish action and the more subtle downbeat moments that really bring out some wonderful character development.

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FingerGuns
Rossko Keniston
Apr 10, 2019

It’s not meant to be for hardcore football gamers. There isn’t going to be a Legendary Eleven esports tournament anytime soon but the game is fully aware of this. It’s not really trying to be anything other than what it is and that’s hugely important when considering picking this one up. It’s local multiplayer is fun and frantic, so long as you don’t play with a person who was comparing it to FIFA every five seconds like I did.

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FingerGuns
Rossko Keniston
Mar 27, 2019

The most frustrating part of the game is the ‘game’ itself, and when absolutely every other aspect of The Red Strings Club is so strong, it’s really frustrating. Thankfully, the terrific characters, the strong narrative, the gorgeous visuals and the moral questions the game poses at you tip the game into the ‘must-play’ review score. The brilliant story drags you in and doesn’t let go.

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FingerGuns
Rossko Keniston
9 / 10 - The Messenger
Mar 25, 2019

After several hours of dying and dying again the game gives you reason to think it’s all over before it just isn’t, and this could throw some people off. It certainly did me, whilst it’s no bother at all to keep playing The Messenger the pacing felt a little strange in the closing moments, and there’s a fair amount of backtracking to be getting on with. Fortunately this allows you to head back to old levels that have a 16-bit remix that you wouldn’t have seen before, which makes it worthwhile all the more.

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FingerGuns
Rossko Keniston
6 / 10 - Beat Cop
Mar 17, 2019

I feel like this is the kind of game I should have picked up for the PC after all and just powered through, or even for the Switch. It feels like a game I want to chip away at over time rather than sit in front of my sofa and devote hours of my attention to it in one go. The story is good though the gameplay can feel a little flat at times and given the fact you can fail so easily just by taking the orders of the game, it can feel somewhat disjointed.

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FingerGuns
Rossko Keniston
8 / 10 - RICO
Mar 11, 2019

When you’re powering through mansions like Will Smith and Martin Lawrence, blasting your way through bad guys and smashing up the place all for the greater good, RICO really comes into its own. It’s by far the most fun we’ve had playing an online co-op game this year. It isn’t even close.

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FingerGuns
Rossko Keniston
5 / 10 - Anthem
Mar 5, 2019

Anthem is not worth the money they’re asking. It just isn’t. It might be someday, the ‘quality of life’ has to be improved significantly because once you’re in the game, you can see what BioWare want Anthem to be, you know where it’s heading and the story ending leaves it open enough to ensure that it’ll continue in the same way that Destiny just keeps on going. It’s not dreadful, there just needs to be a serious overhaul of the navigation, the bloody menus and the ‘looter shooter’ aspect which at this present moment is ensuring you’re getting very little back for your momentous efforts.

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