Disney Tsum Tsum Festival is packed with stuff to do, but most of it should be left to full family households with everyone on deck. It needs to focus more on depth rather than quantity, but the few games that are deep are fun enough to play with a crowd.
I'm as surprised as you are that I had so much fun with this one. Mario & Sonic at the Olympic Games Tokyo 2020's retro suite is compact but it kicks everything up a notch, which is an easier sell for newcomers. Just make sure you have at least one friend to prolong the fun with once the story is over and done.
Death Stranding is not the overly-strange inaccessible walled garden the marketing has made it out to be. It's weird, don't get me wrong! But anyone with a surface-level understanding of surrealism in art should be able to acclimate to what is essentially a playable Hollywood production.
As a return effort the core of Super Monkey Ball is there with Banana Blitz HD, it'll just be hard to turn people onto it unless you're going in with a solo mindset. If you haven't ever experienced monkeys in balls before and plan on coming in as a rogue agent, that budget pricing helps.
Despite some nominal issues that might be easier for some to hand-wave than others, Obsidian has out-Fallouted recent Fallout efforts. The Outer Worlds is more limited from a size standpoint compared to a lot of other open world adventures, but it makes up for it in charm and a succinct vision without much bloat.
Sometimes it's okay to just unwind with a lower-stakes adventure, and that's where Concrete Genie comes in. It might not be on a lot of Game of the Year lists, sell as well as other open world games, or even be referred to as a "classic" in the years to come. But I'll never forget it. Go in with an open mind and a few caveats.
Bungie continues to surprise me in just about every respect: good and bad. Forsaken had a fantastic campaign that Shadowkeep doesn't quite match, but all of the enhancements for Year 3 of Destiny 2 help balance it all out. Despite my misgivings and the weaknesses of Shadowkeep's story, I'm still having fun with this roller coaster of a franchise: and that counts for a hell of a lot.
By virtue of the second main iteration trumpeting both styles of play (Gunvolt, Copen), I prefer it, but Luminous Avenger distills so much of what made the series pop in the first place that it's also worth investing in. My advice? Try Gunvolt 2 first to see if you like Copen, then go from there.