One thing I will say for it though – when you drain your last ball and you're asked to input your initials for your score, Riz Ahmed's character wistfully says “they're asking for a callsign...” as the three-letter faux-LCD screen blinks.
There is so much heart and so many great ideas in Nefarious that I want to see it as a better game than it is. I want to be able to recommend it as a hidden gem in Steam’s massive collection of throwback indie titles. But I can’t. It’s a sloppy game that feels in many respects half-done. All the heart in the world can’t make up for something that just isn’t fun to play.
The Bethesda Pinball pack is an odd proposition. The tables are spectacular looking and all the little touches and gameplay twists are ambitious and creative in a way I really enjoy thinking about. But, both the Skyrim and Fallout tables are held back by small annoyances and wonky design choices that just make them less fun to play than they should be. Doom ended up being my favorite of the pack, which in a way is disappointing since it is also the most traditional of the tables offered. Maybe I'm just a pinball purist. Or maybe that pinball devil has a hold on me.
While I don’t love every change Respawn has made in Titanfall 2, at the end of the day the positives more than outweigh the negatives. It’s hard to sulk about the lack of A.I. grunts in most of the multiplayer matches when you’re unloading a red hot chest laser into a mech that is hovering 50 feet above ground pelting you with missiles. There isn’t a shooter on the market that can compare with Titanfall 2 when it comes to imagination, inventiveness, and flat out spectacle.
If you never got the chance to strap on a mask and make some dirty money, The Big Score might still be worth checking out. If you're a seasoned criminal wondering if it's time to get back into the life, you won't find much to pull you back in.
Strike Vector EX is a small game with a lot of heart. While the campaign is sub-par and it doesn't offer the depth or longevity or other titles, what's there is fun, fast, and wild. Released at a discount price, this is definitely a game to rope one or two friends into buying with you so you can always have a wingman (or nemesis) on call on and seed some multiplayer action.
Nuka-World is big and impressive and flashy, but just like any theme park, it’s all a facade. Peek behind the curtain and you can see the struts and wires that animate the mascots. In Nuka-World’s case, that’s a scaffolding made of bones and spent magazines. It’s up to you if that’s a park you feel like visiting.
Depending on your luck with the randomly placed key-cards and robot AI (whether you get the T-800 chasing after you or the Furby with one droopy eyelid that doesn't blink anymore) it will take somewhere in the neighborhood of an hour or two. And when it ends, it ends. As soon as you escape the police station it goes straight into a white dissolve and a logo splash screen. No epilogue, no wrap up, not even a voice over.