Krzysztof Mysiak
We Happy Few Has such a cool atmosphere, interesting world and clever story that is can easily be considered “an heir to BioShock”. In that case why did the developers opt to fill the game with tons of ludicrous content and made the player chase butterflies for dozens of hours? The world should be smaller, the gameplay better and the game shorter. A bit of a letdown.
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Seven: The Days Long Gone is a truly unique RPG. It's a comic book-stylized stealth isometric adventure in a techno-magical world. Seven can generate tons of fun but only until you encounter one of the many strange bugs and issues. You should wait for some serious patching and buy the game once it's done – it has a potential that deserves to be fully realized.
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Vampyre's issues lie deep within the core gameplay design. DONTNOD shouldn't have attempted making an RPG. Vampyr would have been much better off as a shorter, adventure or action-adventure production such as Remember Me. It's a great shame that this exquisite artistic vision and superb atmosphere were in the end squandered.
Review in Polish | Read full review