Anthony LaBella


36 games reviewed
71.9 average score
80 median score
52.8% of games recommended
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Oct 15, 2015

There's not much else to Mushroom 11 beyond the core movement mechanic, but the game is confident in its limited scope. It allows the simple and innovate control scheme to take center stage, and though it requires both patience and practice, it contributes greatly to the novelty of the puzzle platformer experience. If players fall into a few lava pits along the way, so be it. At least an overwhelming sense of accomplishment awaits the green organism at the end of each chapter.

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The HD remaster in particular does wonders for the series and makes Uncharted: The Nathan Drake Collection an easy recommendation for PS4 owners.

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Oct 2, 2015

The fantastic pulsating soundtrack kept me hooked for a little while, but eventually Pixel Galaxy repetition sets in. The lack of meaningful content holds the game back, which is a shame because the idea itself creates a foundation for something more. I still had fun forming ships out of enemies and the boss fights in particular provided a welcome challenge, but that only remains fun for so long. At least I see myself going back to the soundtrack on occasion.

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The combination of fun rhythm gameplay, impressively choreographed dances, and costume variety make Persona 4: Dancing All Night a worthy addition to the Persona 4 universe. It offers a strong challenge for players and even includes in-game items to make individual tracks easier or harder depending on skill level. The narrative falls short of other games in the franchise, but at least it features the familiar faces that fans have come to love. Now put those familiar faces in wacky costumes and watch them dance for their lives. Ya know, Persona-style.

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Sep 23, 2015

It's unfortunate that Assault Android Cactus feels a bit slight, because the game is quite a bit of fun in short bursts. Playing through the five zones provided a strong challenge, and the inclusion of so many distinct characters rewards those who experiment and try out different combinations. The luster eventually wears off, but players that enjoy seeing their names near the top of leaderboards will find a reason to keep coming back. As for everyone else, Assault Android Cactus occupies a handful of hours with a solid dual-stick shooter campaign.

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Sep 15, 2015

Despite the draw of the EASHL and the core gameplay in NHL 16, there's a layer of familiarity that might turn away some folks. But after the missteps of last year's series entry, NHL 16 represents a step back in the right direction for EA's virtual hockey franchise and its fanbase. Some of the game modes feel underdeveloped in key areas, namely Be a Pro, but the variety on display and the hook of online multiplayer make NHL 16 an easy recommendation.

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Super Mario Maker captures the childlike glee of seeing a game in action and wondering what it would be like to create one. Players in the game are crafting classic Mario levels just like Nintendo has done for all these years, albeit with simplified tools. It showcases the imagination of the video game community at large, and it hasn't even been released to the public yet. I can't wait to see how Super Mario Maker grows and improves as more Wii U owners purchase the game and join that community.

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The variety in game modes doesn't quite make up for the lack of heroes, but Toy Soldiers: War Chest provides some quality entertainment for tower defense aficionados. Even those who typically avoid the genre might appreciate the ability to control turrets and heroes.

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Aug 6, 2015

Galak-Z rewards players who stick with it. There's an overwhelming sense satisfaction that comes from seeing player growth, and I know I improved as I played more of the game. I learned enemy patterns and knew when to pick my battles, which is a stark contrast to when I first loaded the game up and went in guns blazing. The mission structure and narrative leave something to be desired, but when I think of Galak-Z, I think of my many triumphs and the elation I felt when I completed a season. Few games manage to instill that feeling of triumph quite like Galak-Z.

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Jul 23, 2015

The worst part about my experience with Godzilla is the fact that it didn't provide laughs or enjoyment because of its poor quality. Instead, I just sat there bored for much of the time as I endlessly destroyed cities and fought other monsters in terribly unbalanced fights.

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Jul 19, 2015

I hate to see a game like Legions of Steel fall short, because it's the kind of gameplay experience that I typically appreciate. It offers a challenge and requires careful planning, but it's missing mechanical depth.

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Jul 7, 2015

It's not a successful music/rhythm game and it's not a successful racing game. It's merely an adequate hybrid with a kickass soundtrack. At least the latter is worth a download.

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Jun 28, 2015

Unfortunately, Arkham Knight doesn't deliver the Batmobile in small doses, and it turns out to be the most intrusive part of the experience. At least the rest of the game makes up for the Batmobile and the occasional narrative misstep.

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The Destiny diehards out there might love it, but House of Wolves won't convert many skeptics.

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May 13, 2015

The combination of humor and fast-paced gameplay is where Not a Hero shines, and the game provides plenty of exciting moments with explosions, slides, and good ol' fashioned shooting.

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May 11, 2015

Despite its shortcomings, Invisible, Inc. offers a nerve-wracking campaign in which decisions and consequences truly matter.

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Apr 15, 2015

I still love the idea of a game with only bosses and a single weapon, and the contrast between the small protagonist and the towering bosses emphasizes the thrill of victory. It's a shame the game ends when it does, because there's potential here for an even greater product. But even with its short length, Titan Souls is a fresh and inventive indie release.

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Apr 14, 2015

Combat is only a small portion of the overall experience, but the other aspects of the game don't particularly shine. It's as if StarDrive 2 is content in its adequacy.

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Dark Souls II: Scholar of the First Sin targets two audiences: newcomers and veterans. In both cases it succeeds.

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Mar 29, 2015

The level of execution and polish in Axiom Verge makes it seem as though it came from a well-established studio, let alone a single person. There's a confidence in the design that channels the best parts of successful Metroidvania games.

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