I'd love to be able to recommended Redeemer: Enhanced Edition to you. Its top-down shoot and beat 'em up combat is tremendous fun, and the local drop-in and out co-op mode is treat, but there's way too many game breaking bugs and glitches that hold up any recommendation. If these issues are fixed with a patch then feel free to add a few points to the score, otherwise you're best off looking for your gory thrills and spills elsewhere.
If you really, really have to play an RTS on console then you could do a lot worse than Ancestors Legacy. Well thought out controls, appealing visuals, and a solid multiplayer make for a reliable RTS experience. You might never feel compelled to reach the conclusion of the samey single-player campaign but you will delight in just having one more go at flanking your pal's Teutonic Knights with your Hurscarl Warriors.
Whilst Nocked! The True Tales of Robin Hood isn't for everyone - this choose-your-own-adventure-strategy-text-video game is clearly a niche within a niche - it is an absolute necessity for anyone hankering for something unique. This is a video game that does character creation, role playing and moral choices properly. It took developer Andrew Schneider six years to craft Nocked! and the result has been worth every minute. A phenomenal achievement.
Blazing Chrome is so close to achieving what it's sets out to be – a fun retro 2D arcade shooter. There's sadly just too many issues to be overcome by the player to find the fun. If the development team are willing to put additional time into Blazing Chrome with patches and updates, then this could be well worth a punt. As it stands, Blazing Chrome is both too limited and too frustrating to recommend.
We. The Revolution is a stand-out recreation of the nightmare that was the French Revolution. Despite the turn based strategy mechanics falling flat, Polyslash still manage to put you on the edge of your seat by performing the near impossible feat of making resource management exciting. This is a game that demands you keep your head, when everyone else around you is losing theirs.
A tight and taught story that just wouldn't let me go, not until the very end. Most importantly of all, Telltale have delivered on their original remit, to allow players to make meaningful choices that truly effect those around them.
Splicing dino DNA with a very old school style of RTS, Warparty has plenty going for it conceptually, but it comes up short. Even if the gamepad controls weren't an obstacle to your success, the three races aren't balanced and it's all too easy to fall back on massed army tactics. A refreshing setting is not enough to drag this tired old school RTS out of the past.
There's a great deal to like about Fimbul, from its luxuriant vector inspired visuals to the solid combat and an interesting interpretation of Norse Mythology. Whilst the delivery of the plot in a comic book format disappoints, it is the failure of the frame rate that provides Fimbul's fatal and final blow. Without this issue being remedied, despite the many reasons I like the game, Fimbul is difficult to recommend.
I enjoyed what Legacy of the Blade’s first two episodes have to offer. Whilst narratively there’s no real freedom of choice, the opportunity to find and kill cultists however you see fit seems to be an evergreen gameplay mechanic, and who can resist finding even more loot to dress your character in?
8-Bit Hordes has attention grabbing visuals but little else on offer. This is Real Time Strategy by the numbers and entirely forgettable, though other developers would do well to remember and adopt the 8-Bit series control scheme. In that regard at least, Hordes might have some of its own ideas pilfered, rather than liberally borrowing everyone else's.
Battle Princess Madelyn has some lovely animated cut scenes to enjoy, the plot begins in a charming manner that brings to mind the Princess Bride, and its retro inspired pixelated graphics are on point. If only they were attached to fun and compelling gameplay, then Battle Princess Madelyn really could have been a contender to capture the crown of Ghost ‘n Goblins. As it stands, it's probably best to avoid this one and break out your SNES from storage instead.
Floor Kids brings freeform fun to the dance rhythm action genre, successfully delivering on a unique gameplay system that provides the player with freedom and the opportunity to improvise. The restrictive chorus sections disappoint and the game is all over rather quickly, but whilst it lasts Floor Kids is definitely a ninja floating nut cracker.
Steel Rats is an undeniably daring experiment; fusing gameplay mechanics, varied visuals and control inputs that have no right to go together. The game should be an absolute mess, but it deftly weaves these disparate elements together and what we are left with is a thrilling and refreshing stunt=based shoot 'em up.
It’s a real shame, as there’s a lot to like with Strange Brigade’s straight-forward co-op shoot-em-up formula, however, Rebellion Games are going to have to do more to freshen up the experience if they want players to return to see the end of The Thrice Damned.
There's so much that I like about 11–11 Memories Retold; the wonderful story, exceptional vocal performances and, for the most part, a beautiful and refreshingly unique art style. These elements all delight, yet they are let down by some poor minigames and underdeveloped gameplay mechanics. Despite these issues though, I was compelled to see this story to its conclusion, thanks to some smart plotting and a narrative that zips along like the very best page-turning novel.