Matúš Štrba
Another Bethesda experiment with virtual reality, and another failure.
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Neither a disaster nor a good game. Just a really boring wannabe tactical shooter trying to impress you in VR.
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There are so many things that you can create in the game. Unfortunately, fun gameplay isn't one of them.
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Smurfs Kart itself is not a bad game, it's just very shallow and almost all the competition handily beats it. The whole situation is made worse by the fact that the game has woefully little content and has completely omitted online multiplayer, leaving you to discover all of its content in one short evening.
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Drive Buy lacks a lot of content and it still feels like an Early Access release.
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Super Street: Racer went through some real improvements but there is still a lot of work to do to consider this game worth buying.
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Yu Suzuki has done something original here. Definitely not for everyone, but it has its charm. Unfortunately, it also has its flaws. It is hard to get into the game when one of the bosses is a clock. The final boss is just a geometric formation. The story is there, but it's as if it's not there at all. The gameplay isn't bad, but even that gets old after a while.
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If you've never had the pleasure of playing Rise of The Triad before and want to familiarise yourself with it, you're probably better off picking up the 2013 remake. While the remaster retains the spirit of the original, some things haven't aged well, and there are a few things missing.
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Ideas alone aren't enough; they need proper execution. Despite an imaginative and well-crafted story wrapped in gameplay, the game eventually becomes very repetitive. It could still be recommended under specific circumstances, but the very poor execution, subpar technical state, and frustrating controls must also be taken into account.
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Lego 2K Drive is not necessarily a bad game. It's just so unengaging that it starts to feel somewhat pointless. There's nothing you haven't seen before and done better in other games. The driving itself can be fun, but it's overshadowed by the dull and repetitive content.
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Last Days of Lazarus tries to mix interesting elements, but makes mistakes in connecting them. You will find fresh ideas here, but their execution lags significantly behind. As a result, it's just a very mediocre indie horror.
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Atari Mania could be a really fun retro game for both old and young, but the developers failed to translate the imaginative concept into fun gameplay. There is a lot of variable content, but the unresponsive controls cause a lot of frustration.
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Touken Ranbu Warriors is too schematic within its Musou core, with tiny levels and excessively easy gameplay. But you can appreciate the story, a lot of diverse characters, a lot of upgrades and a few mini-games.
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Bright Memory: Infinite is a shallow action piece consisting of great gunplay with awesome graphics, but every other aspect of this game is heavily underdeveloped.
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The House of the Dead is one of the best on-rail shooters, but the remake adds very little to the well known formula. The game is still very short and issues with controls will drive you crazy.
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I really wanted to love Sam & Max: This Time It's Virtual! as much as the original or Telltale series, but it is just a compilation of boring minigames, bugs and problems with controls, that cannot be saved even by its great sense of humour and wodnerfully absurd story.
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Chocobo GP is a kart racing game that lacks its own identity. It copies a lot of things from Mario Kart, but it lacks its own fun ideas. In addition, you may encounter crashes and other technical bugs.
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Happy's Humble Burger Farm, despite some good ideas and hidden secrets, falls into a repetitive routine. Even an interesting story cannot save the game from bad design decisions and technical issues.
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Not boring, but quite repetitive arcade game with recycled content from WW2 Dogfight.
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Some legends don't need resurrection and I'm affraid that this is the case. Ghosts 'n Goblins didn't age very well.
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