James Wood
Prince of Persia: The Lost Crown is an expertly executed series revival that displays the best of Ubisoft Montpellier's pedigree while pushing the action-platformer to new highs.
Polished, functional, and visually stunning, The Last of Us Part II Remastered is every bit the product it sets out to be, betraying the game's art and dealing a blow to its dignity in the process.
Another Code: Recollection is a solid repackage of two classic adventure titles that manages to celebrate the Cing games despite some lacklustre puzzles and clumsy camera controls.
While its ship customisation revels in aesthetic delights, little else here allows for the kind of pirate fantasy we've been waiting for since 2013. Despite some early promise and admirable endgame ideas, Skull and Bones charts a fairly unremarkable course through its gorgeously empty ocean.
Alone in the Dark marks a fine attempt at contemporary survival horror mechanics but is completely adrift with an incoherent narrative, dull design, and baffling tonal choices.
Broken Roads is a gorgeous Aussie world undone by incurious writing, ambitious but poorly implemented ideas, and unstable performance issues.
Tales of Kenzera: ZAU infuses the action platformer with earnest, emotional storytelling and a vibrant, compelling world to explore.
A stunningly realised rendition of Akira Toriyama's work, Sand Land matches its aesthetics with fun, breezy systems and a charming, if clumsy, tale of war, friendship, and hope.
Stellar Blade's remarkable core combat and overwhelming commitment to style carries the weight of its uneven exploration and muddled narrative.