Whereas the first episode was a promising start and the second episode seemed like anomaly, this third episode appears to disprove that by setting a disappointing tone for the rest of the season. And we’ll have to wait yet another four or so months to see if that’s accurate or not.
While the gear system is full of unwanted fluff, Trials Rising is not. Its collection of well-designed tracks are wonderful playgrounds for its familiar yet still addictive physics-heavy biking gameplay. Familiarity in this case is not a bad thing because of how satisfying it is to improve your technique and overcome new challenges throughout its bevvy of additional modes.
A remaster of this scope can’t give the game a better camera, liven up the combat, or spruce up the tacky pre-rendered backgrounds. It’s a shame too since somewhere in this game lies a decent core that could serve as a fantastic base for a more fully fledged remake willing to go beyond a simple touch-up.
Toys for Bob’s recreation honors Spyro’s roots by using Insomniac’s style as a template and naturally expanding upon it without losing sight of the franchise’s soul. The result is a trio of titles that have brighter visuals, smoother controls, and more expressive animations while retaining the easygoing platformer nature that surprisingly fits quite well in the modern day.
Castlevania: Requiem is a good reminder of the best parts of the series but the collection also makes it more evident that Konami is maybe currently not adept enough to create thrilling new experiences and is only capable of haphazardly bundling together old ones in hopes that we won't notice the difference.