Adam Hambálek
If you're looking for a classic haunted house experience, Silver Chains doesn't disappoint. The atmosphere works well, the story becomes more interesting as the game continues and some scenes are quite scary. However, if you're looking for some action or groundbreaking new ideas, feel free to look elsewhere.
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From a certain point of view, The Shattering is simply just another short, Unity based first-person adventure game, but you can feel the developers had plenty of passion and heart. The attempt at gameplay innovations should be applauded.
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Maid of Sker has a surprising focus on stealth gameplay, but in every other way, it's just a standard horror adventure game like dozens of others.
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Transient is an another well done tribute to Lovecraft from the studio formerly known as Zoetrope Interactive. But even though the world building is solid as always, the game is sadly too short and the ending too abrupt to elevate the game to anything beyond an above average title.
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Chronicle of Innsmouth: Mountains of Madness gives you everything you would expect from an old-school Lovecraft themed point and click adventure game. However, sometimes less is more.
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King's Bounty II has its ups and downs and tries too hard to please everyone. The world is well made and enjoyable to explore, but there is just too few combat encounters for a game that should act as a fusion of the turn-based strategy and RPG genres.
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Forgive Me Father is basically mix of Lovecraft and John Romero and if that is something that sounds appealing to you, you shouldn't be disappointed.
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MADiSON might get lost in the deluge of modern horror adventure games, but it stands out thanks to the unusually high puzzle difficulty and a well-told story.
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Amnesia: The Bunker is, in its scope compared to the other titles of the series, a smaller experimental title, but it offers a few new neat tricks. It's up to you whether that's enough or not.
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Ad Infinitum is notable for being a psychological horror set against a backdrop of World War I. If you can forgive the derivative gameplay, the game does its job well.
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Through the Woods excels with its unique atmosphere and it feels like it has been created with passion. However, the survival stroll through the haunted island, lost in time and space, is intended for only for those horror fans that are willing to tolerate a significantly low budget and the resulting shortcomings.
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On the one hand, Perception brings a breath of fresh air to the horror genre, but it can hardly be recommended to anyone other than a fan of the genre.
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If you like games that combine action and stealth, you'll find a lot to like here, but its very high difficulty, monotonous environments, and the cold and brief story make ECHO an experience that isn't simple to process.
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The Bard's Tale IV: Barrows Deep couldn't escape the shadow of its predecessors and it also has some unnecessary technical flaws. Ultimately not just younger players that are used to modern games, but also the older players, won't be completely satisfied.
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The beautiful jungle of Green Hell tries to be very realistic, which results in it being a bit too deadly. Recommended only for the hardcore fans of the genre due to the extreme difficulty.
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SpellForce: Conquest of Eo is not, most likely, a game that fans of the original series will love. It's a solid turn-based strategy game, but it's not really remarkable or innovative in any way.
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IS Defense entertains with its very simple gameplay and simple game mechanics. The explosions and intense action are visually attractive, but the game lacks any depth and will only last you for one afternoon.
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Moonfall may disappoint with its superficial characters, a poorly fleshed out world and backwards logic, but on the other hand, it can partially balance the weights with a pleasant visual style and catchy gameplay.
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Downward Spiral: Horus Station suffers from the same mistakes like many other smaller VR games did. It doesn't have an engaging story and won't surprise you with any interesting ideas. Without a virtual reality device, the game is simply half as enjoyable.
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Hellpoint didn't venture too far beyond the genre's boundaries, but its gameplay and atmosphere are, at the very least, above average. If you can forgive the lack of invention and repetitive environments, the game can provide you with a decent amount of fun.
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