Andy Hoover
Poi does nothing to move its genre forward and even though its wanting for polish in many areas, its faults are small enough that they will likely prove little more than minor annoyances for those looking to kill some time after they complete Mario's latest.
Yes, one can lament lower frame rates and resolutions but that doesn't change the fact that Doom for Switch looks good, plays great, and can be taken with you wherever you go.
The best version of an already good game.
The Resident Evil franchise can effectively be divided into two periods: the games before Resident Evil 4 and those that came afterwards. Revelations 2 falls into the latter group of games, and it is easily one of the best, if not the best since RE 4.
Mantis Burn Racing is an incredibly frustrating game. An overview of the game reveals a lot of promise thanks to its solid visuals, rewarding upgrade system, and interesting career structure.
SteamWorld Heist has always been a great game and the Switch version might just be the best way to experience it.
InnerSpace is definitely a game that earns plenty of kudos for the sheer effort and creativity put into it.
Atypical Games obviously put a lot of effort into making Radiation Island stand out among the recent flood of survival games from indie developers and I applaud them for it, but the Switch version is a deeply disappointing port in desperate need of major patches.
Payday 2 remains a unique experience in the FPS genre thanks to its subject matter and dedicated approach to team work. And while quite a bit has been said about how this Switch version isn't up to date with all the content released on other platforms, the package doesn't feel incomplete or even light on material as there is still lots to do.
While it has plenty of flaws, Attack on Titan 2 actually presents a surprisingly compelling package. As an adaptation of the anime, it does a good job of capturing the series' signature sense of action and as a game in general, it presents mechanics and ideas that are entirely unique
ICEY is a really solid action game with an appreciable effort to do something unique with its storytelling.
Taken as a whole, ATOMINE largely succeeds at what it is trying to accomplish; the game simply wants to be a solid twin-stick shooter with rogue-like elements and it fulfills that goal precisely. Of course, this means the game never really rises to greatness and is unlikely to be all that appealing to those looking for a more innovative or compelling experience. Regardless, if you have a love for this type of game, or at least a momentary lust, then ATOMINE should be a perfectly suitable way to fulfill those desires.
Slayaway Camp is an all-around solid puzzle game.
Inside is a good game bordering on great.
In many ways I applaud Cycle 28's ambition, however I also kind of wish the developers had focused more of that energy on more fruitful endeavors.
The core mechanics are perfectly competent and generally fun, the story is a little more solid by the end, and the music is genuinely great throughout. In other words, the adventure proves to be a fairly enjoyable one by the end, it just happens to be punctuated by moments of frustration throughout.
This combination of factors doesn't make NeuroVoider a particularly revolutionary title, but it does make it a fantastic example of how all the things so popular within the indie scene can be accomplished to a highly satisfying degree in a single package.
So, for those interested in a no-frills, story driven sci-fi adventure that doesn't overstay its welcome, Lifeless Planet is well worth a closer look.
Of course, the argument for this version of the game is improved thanks to the fact it includes two solid expansions, one of which instantly makes the game better thanks to the presence of Motörhead!
Hover ultimately feels like a sincere effort by passionate developers to recapture the spirit of a long dead concept. Unfortunately, whether it was a matter of time, resources, or talent, they simply didn't have access to the means to fulfill that desire.