Chris Thursten


36 games reviewed
80.3 average score
83 median score
72.2% of games recommended
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Apr 20, 2015

A sandbox of extraordinary scope created with a masterful attention to detail. A patchy campaign doesn't spoil this wonderful, evocative city.

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Beautiful, well-written, and with an exciting finish, this is a strong start for Inquisition DLC.

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Mar 10, 2015

Restrictive design decisions sap the energy from a series that revels in it, and technical issues deal the killing blow.

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80 / 100 - Sunless Sea
Feb 11, 2015

Wonderful writing resting on top of infirm foundations. Almost a classic, Sunless Sea falls a few leagues short of its final destination.

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86 / 100 - Elite: Dangerous
Dec 22, 2014

A great game and, with time, potentially a classic. Much rests on Frontier's ability to build on these broad but somewhat shallow foundations.

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Dec 9, 2014

An adept and satisfying puzzle game with a narrative that requires a bit of player investment to yield its biggest rewards.

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79 / 100 - The Sims 4
Sep 9, 2014

Once more with feeling: this is a fine if familiar base game with great creative tools.

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Jul 11, 2014

A little obtuse in places, but otherwise this is the best new RPG in years. Demands your time and your brain, but it's worth it.

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Jun 23, 2014

Charming, clever and funny, this is one of the best new platformers on the PC at the moment. Recommended.

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May 23, 2014

You can blow a Nazi to pieces among some lovingly-designed sixties furnishings and probably should.

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Apr 14, 2014

A few well-designed systems struggle to overcome lifeless presentation. Capable, but ultimately hard to recommend.

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86 / 100 - Titanfall
Mar 18, 2014

The most exciting multiplayer shooter in recent years, held back from greatness by its questionable staying power.

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79 / 100 - Thief
Feb 24, 2014

Great in places, but never quite lives up to its potential. A competent sequel let down by inconsistency.

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80 / 100 - Samurai Gunn
Feb 21, 2014

An exciting, kinetic single-screen multiplayer with excellent level design, but little to reward the solo player.

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Structural innovations and strong presentation, held back by grind and an old-fashioned business model.

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88 / 100 - Torchlight II
Sep 24, 2012

A massive action-RPG in a small package. A few misjudged dalliances with the past don't hold it back from a bright future.

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