James Davenport
- Metroid Prime
- VVVVVV
Kingdom is a fun, gorgeous management game, but trying to learn its mysteries eventually becomes a slog.
A drab campaign doesn't do the history justice, but Call of Duty: WWII's multiplayer recalls the glory days of Modern Warfare.
The Division is a challenging co-op cover shooter and a gorgeous open world diminished by bloated and unnecessary RPG tropes.
Realm of Shadows indicates that it might tell an interesting Batman story, but takes time to get there and suffers from Telltale’s tired design and engine limitations.
A great PC port and lovely open world don’t give depth to Watch Dogs 2’s shallow combat and stealth design.
Baba Yaga has more of Rise of the Tomb Raider's fun platforming and gorgeous Siberian cliffsides, but the condensed format only strengthens its problems.
Layers of Fear is an intriguing experimental haunted house, but without a proper sense of pacing, it fails to scare.
Sea of Solitude is a gorgeous adventure that knows its way around mental illness, but doesn't make great use of the medium to tell its story.
An endless font of bad jokes and cool guns in the series' most vapid story yet, Borderlands 3 skates by on watching numbers fly and goons explode.
Strikers walks and talks like Persona 5, but no social game and bland combat make it one strictly for gigafans.
Blood Bowl 2 is the flashiest iteration of the game so far, but its dice rolls are frustrating, and its amble ruleset isn't introduced well to newcomers.
Biomutant's stunning world barely survives the painful narration, broken progression, and dearth of stuff to do.
VR can’t elevate Edge of Nowhere’s mediocre climbing, shallow combat, and contrived story.
Despite an impressive variety in art direction and environments, Soul Axiom's puzzle design is shallow and frustrating.
ReCore buries a great action platformer beneath layers and layers of open world busywork.