Rick Lane
Solasta's storytelling may not be up to much, but its tactical combat and accessible approach to D&D rules make it worth considering for CRPG fans.
"As Darktide's levels aren't grouped into acts, it's much harder for Fatshark to tell coherent stories across them"
Homeworld's operatic space combat is as engrossing as ever in its third outing, although a weaker story and a slightly odd cover system dim the shine of its star.
Invigorating arcade racing let down by lightweight multiplayer and campaign modes.
Galactic Civilizations 4 is a vast and dependable grand space strategy. But there's little here that radical, and expect to meet it halfway.
Espire 1's VR stealth is brimming with neat ideas, but the end product is slightly less than the sum of its parts.
Classically styled and rich in detail, Nebuchadnezzar's city-building fun is hindered by micromanagement and trading issues.
There's half of an amazing game in Broken Roads. Trouble is you have to play the other half.
CoD's multiplayer is as dependable as ever, but Vanguard's campaign and Zombies mode fail to capitalise on what could be interesting ideas.
There's a decent space sim buried within Dual Universe, but you'll need to do a lot of digging to find it.
Boltgun's boltgun earns a place in the pantheon of great video game weapons, but the rest of the game's arsenal doesn't quite live up to it.
Teyon blends bloody linear shootouts with light open world action for an entertaining, if unadventurous, RoboCop experience.
Embark Studios' multiplayer shooter dazzles in the moment, but its AI voices are symptomatic of a broader issue with artistic vision.
KillPixel's shooter demonstrates breathtaking ambition in its 3D level design, but that can come at the cost of pacing and fun.
Immortals of Aveum puts a fun twist on FPS conventions, and delivers upon its promise of colorful, exciting magical combat. But the story and worldbuilding are undermined by a cringeworthy script, and the half-baked loot system and metroidvania elements betray a lack of confidence in the central premise.
This lush and dynamic RPG prides itself on the historical accuracy of its recreation of 15th-century feudal Bohemia
Spidey swings through the canyons of Manhattan in eye-popping style, but the set-piece supervillain showdowns are confused and messy
With weapons including a firestorm revolver, the shooting is thrilling and stupendously violent – but the vast post-apocalyptic setting is a letdown
There's much joy to be had building freight networks and watching cities grow … but what about the real-world pitfalls?
The granular gameplay in this post-apocalyptic strategy game becomes an administrative headache, and the story is presented with all the drama of an engineering textbook