A brutal game that's equal parts frustrating and exhilarating, delivered in the mesmerising style of a prohibition-era cartoon.
Cuphead made me feel more good and more bad than any other game I've played in the last several years. I swore, laughed, and hollered with delight. I hated it (and my own fingers) for long stretches but, having finished, I realise that's more or less the point – I emerged from all that pain smiling. Rather than simply offering the player what they want, Cuphead makes them earn that right – the rewards, if you can hack the tests, are absolutely worth it. Cuphead is incredible for more than just its looks. But before you dive in, make sure you actually want a game that plays like this, and not just a game that looks like this.
Not just for the masochists, Cuphead is a demanding but supremely rewarding modern 2D shooter that looks and sounds fantastic.
A potent cocktail of authentic 1930s aesthetics, jazzy tunes, ingenious boss designs, and gameplay founded on the fundamentals inherent to the best 2D shooters. Cuphead sure is swell.
A stunning work of imagination, with a collection of high quality boss battles to rival any other in gaming – and a difficultly level that's equally hard to beat.
Cuphead's friendly exterior masks a game that denies all but the most persistent players its many rewards. Those who stick with it will have a great (and frustrating) time
When I think of my time with Cuphead, instead of frustration I'll remember the dozens of tiny breakthroughs, when the impossible became possible, and a game that built an identity around difficulty helped me to feel, however briefly, undefeatable.
Cuphead has been a longtime coming, and it's great to see that it lives up to its initial promises.
It's delightful and fun and worth the effort it'll take to clear.