Alien: Isolation Reviews
CA has finally nailed the true horror of Alien in video game form. It's only taken 35 years.
Alien: Isolation is still well rounded and comprehensive in its reverential use of the original 1979 film, even with its shortcomings. I cannot imagine any future Alien game attempting a similar feat with the same level of success. While the interlude made me question whether you can have too much fan service, I respect this kitchen-sink approach from The Creative Assembly. This sense of completeness is all the more affirmed by the DLC featuring the movie's original cast (which I have yet to evaluate). Alien: Isolation's ideal for those with the patience to deal with unpredictable behavior of the alien and who accept the inevitability that you will die once in a while through no fault of your own.
Scarily good sound and level design make Alien: Isolation the season's best horror game.
At the centre of the debate will be one of the finest entries in the Alien canon in any medium, and one of the finest horror experiences in ours.
Alien: Isolation feels like the kind of game by people who watched Alien over and over again on video-tape. That's a good thing
Superb port of an already amazing game, perfectly at home on Nintendo Switch looking great and as chilling as ever.
'Alien: Isolation' evokes the atmosphere and tension of the movies, but inconsistent xenomorph AI and antiquated design turn fear into frustration.
I went in with a wary eye, but I was pleasantly shocked by how well this title turned out. It slightly overstays its welcome, but the vast majority of the game is a tense and atmospheric mental battle against a vicious and unstoppable killing machine. We've not seen survival horror done this well in a very long time.
Alien: Isolation is a stressful, bold and brilliant interpretation of sci-fi's most terrifying monster. It's not for everyone.
Feral Interactive has ported Alien: Isolation to Switch with no cut corners. Simply put, this game is a timeless horror masterpiece that ratchets up the dread and doesn't let up, and it looks and plays amazingly on Switch. Don't pass it up.
Alien: Isolation on the Switch is fantastic, and is most definitely a game that deserves a spot on your shelf.
Alien Isolation is an essential horror game, and the Nintendo Switch version might even be the very best place to play it, as long as you can ignore the caveats mentioned above. With excellent picture and audio quality, thick atmosphere, and a beautiful aesthetic, it is one of the most interesting licensed games ever released, and a great stealth horror title to enjoy.
Alien: Isolation can be frustrating, but it's mostly terrifying in a near-perfect way. The Alien is scarier than it's been since Ridley Scott first showed it to the world, and the atmosphere is thick enough to cut.
Alien: Isolation might lose you with its humdrum pacing and emotionless character, but in its many shining moments, you'll catch yourself anxiously biting through your fingernails in absolute terror and dread.
Padding is Alien: Isolation's unfortunate undoing, as there are a few too many recycled moments throughout the course of its seemingly never-ending single player campaign. Still, when it's on form, this is a nail biting affair, as you use sound and cunningly constructed items in order outwit your incredibly intelligent enemies. Outstanding audio and impressive art work make this more than just another bug hunt – but you'll be rolling your eyes rather than flinching in fear at points during the outer-space escapade.
I think what works against the game more than anything is a simple matter of time. Alien is a sparse movie, carefully crafted to show us as little of the alien as possible, both to hide the alien costume and as a way to keep us in suspense. By the end of the game, you've spent more time looking at the alien than every character in the movies (I'm including Aliens 3, Resurrection, and Prometheus here) combined and somehow come away intact.
Alien Isolation is a great game marred with problems that make it frustrating the longer it goes on, and it goes on for a lot longer than it should. I love the ideas, I love the environments and the atmosphere and I wanted to love the entire game, but it kept giving me reasons not to.
They say that in space no one can hear you scream. In real life your neighbour can hear your squeals of terror so prepare to explain yourself.
After years of fumbling with the license, it's refreshing to see Sega finally deliver a game worthy of the Alien branding.