7 Days to Die Reviews
Ultimately, 7 Days to Die emits an incredible amount of potential, but could still be vastly improved all around. However, the countless recipes and environments mold quite the inventive experience.
I simply cannot fully recommend the game in its current state. This 7 Days to Die review has shown you that The Fun Pimps has a great title that will sell great on consoles once it is in a proper finished state. If you are comfortable with buying an unfinished title that lacks the polish you’d expect from a final release, then by all means buy it.
7 Days To Die is a retail release of an alpha build of an Early Access game, and a downright scummy thing for Telltale to market as a finished product.
A unique zombie survival game that offers multiple ways to play (and die).
My fear is that the situation won't improve fast enough, assuming it ever really does get better down the road. Despite its rough edges, the PC version has been successful for years now, and I have to imagine 7 Days to Die will also do well on consoles where competition among these types of sandbox survival experiences isn't so fierce. With that in mind, it's disappointing to see this sold on Xbox One and PS4 (with a retail release!) as if it is completed game. It clearly is not. After some substantial updates, I'd potentially want to give it another chance, but as is I wouldn't want to spend another minute with it.
There's a hint of a good game in 7 Days to Die's mix of zombie attack preparedness and crafting and cooperative stands against zombies, and it has valuable ideas to contribute to the genre. In fact, you can almost hear them screaming to escape from beneath terrible graphics, barely useable menu controls, and shoddy console optimization. This is an apocalypse amongst apocalypses.
A super-deep zombie survival crafting simulator ruined by a sub-par PC-to-console port effort, resulting in endless bugs and glitches and an ugly game which struggles to run competently.
7 Days To Die has a compelling premise and concept that slowly disappears as players begin to play more and more of it.
7 Days to Die had the potential to be something impressive but with frequent glitches and game freezes it falls well short of being the game it could so easily be.
A frustrating and flawed experience that could have been great. It will be interesting to see how the game is updated and whether the developer's can capitalise on the potential that 7 Days To Die offers, but unfortunately doesn't deliver on.
For a game to release at retail (no matter the cost) looking like this, performing like this, um, everything like this, it just really feels to me like they needed to make a quick buck. I’m sure it’s working. I just wish it didn’t happen like this.
A very poor game, not just something I dislike, but something I hate. If you must play a scavenging game with zombies and base building go for it, otherwise skip it.