Yoko Taro's eccentric action RPG gets a follow-up that's every bit as surprising as its predecessor with a little help from Platinum Games.
Nier: Automata is a crazy, beautiful, and highly entertaining journey full of nutty ideas and awesome gameplay. It may not include the most sensical story or compelling characters, but its frenzied combat -- coupled with beautiful visuals and a stunning soundtrack – make it too much fun to pass up.
A beautiful, melancholy action RPG that’s effortlessly stylish and utterly unpredictable.
A fantastic mix of explosive action and thoughtful storytelling, that results in one of the most unpredictable and ambitious action role-players of the modern era.
While it's certainly not perfect, Nier: Automata is nonetheless a breath of fresh air that will challenge your thumbs as well as your thinking - a game with hydrocarbon heart and silicon soul that will stay with you long after you've set the controller down.
While the story has many cool and interesting moments, the repetition and lack of depth make them hard to fully appreciate
The sequel to Yoko Taro's cult hit is a beautifully frenetic hack-and-slasher with an engrossing and layered story.
If that's my biggest problem with it after clearing each of the game's five core endings, that should say everything. Nier: Automata is a game that's more than willing to make players feel small, both physically and conceptually. It wants to swallow them whole, and it succeeds. Nier demands patience with its antics — not to mention its definition of "ending" — but it's patience was rewarded.
Giving players the option to enjoy the game on their own terms is something Nier: Automata does very well. Challenge-hungry players can ramp the difficulty all the way up, doing away with silly things like targeting and aiming. Folks who just want to enjoy the nice game with the pretty androids can set the difficulty to easy, which allows for the equipping of special chips that auto-heal, auto-fight, auto-dodge—they almost play the game for you.