Seven: The Days Long Gone Reviews

Seven: The Days Long Gone is ranked in the 34th percentile of games scored on OpenCritic.
Dec 1, 2017

The prison island of Peh is a living and breathing place, and the quests are deep and varied that you get lost in them, whether it be exploring or having a conversation. The game does a lot of different things, and does them really well in a cohesive and coherent manner that I can’t help but applaud. There are only a few issues I had with the game in terms of camera, inventory management, and its combat, but everything else is so well done and entertaining, it’s easy to forgive it. Seven: The Days Long Gone can be relentless, yes, but that’s what the plentiful saves and quicksaves you can make are for.

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7.3 / 10.0
Dec 5, 2017

It’s a real RPG experience that the hardcore gamers out there will enjoy more than anything.

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6.8 / 10.0
Jan 9, 2018

With a little more time and polish, Seven: The Days Long Gone could be a great game. As it stands, the experience is hugely frustrating with its difficulty spikes and bugs, denying the great potential that a stealth RPG could be.

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Dec 13, 2017

Much like its protagonist, Seven: The Days Long gone is pretty is a bit overambitious and sometimes annoying. Even so, it’s a journey worth taking for its nice vistas, interesting transversal mechanics and reactive world.

Review in Portuguese | Read full review

7 / 10.0
Jan 17, 2018

Seven: The Days Long Gone is a top-down action game that deserves to be looked at simply because of its ambition. There's a lot to do, especially for an indie game. If you can get by the messy menus and the learning curve, it's worth the money.

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7.7 / 10.0
Jan 26, 2018

SEVEN: The Days Long Gone is a great title hampered by some poor design decisions. However, its greatness still shines through, and if you’re willing to be a little patient, it offers a really solid isometric adventure that’ll offer you a ton of different ways to carry out goals.

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8 / 10.0
Jan 29, 2018

Some jobs are just too crazy to attempt but what kind of thief would you be though if you didn't jump on the chance for even more notoriety? Teriel is one of these thieves and while the job itself was pulled off without a hitch, something didn't quite go according to plan. Now stuck with a spirit being inside of his mechanical retina he's got a whole new set of problems to deal with.

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2.5 / 5.0
Dec 3, 2017

A collection of interesting systems that never quite comes together.

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75%
Dec 16, 2017

This is not Diablo, but rather something new, thoughtful and challenging. Its a linear game with no branching storylines or overarching decisions. I still found myself engaging with the story and environment, wanting to finish it to experience the overall narrative.

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65%
Jan 2, 2018

IMGN.PRO have came up with a really interesting title with a nice open world, diverse missions and engaging story. On the other hand, the game is in an abysmal technical state and if you don't have the nerves of steel, you certainly won't enjoy the game.

Review in Slovak | Read full review

7 / 10.0
Dec 9, 2017

A lot of great ideas, buried under a mountain of problems. We are waiting for patches.

Review in Russian | Read full review

66 / 100
Dec 26, 2017

Seven: The Days Long Gone has too much going on for any of it to work well. The developers clearly wanted to build a big and elegant stealth-action game with all sorts of features and mechanics, but their inability to leave anything on the cutting room floor has resulted in game that's a bit of a mess.

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GameGrin
Top Critic
5.5 / 10.0
Mar 22, 2018

Overall the game is very polished, although the many mechanics can be a detriment as they make the game feel convoluted. Most mechanics need to be experimented with in order to be able to learn how to use them efficiently, meaning a lot of time needs to be invested in Seven. The story is interesting enough to lead the player however the characters themselves fall a little flat, making it difficult to care about them. Playing Seven: The Days Long Gone feels more like a workout than a relaxing session of gaming but there is a good game here, the player just needs to work for it.

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6 / 10.0
Dec 23, 2017

Everything about Seven is just a bit of a shame. Fool's Theory has come so close, and in doing so proven itself the jack-of-all-trades, master of none. A game of this budget lives and dies on having one or two insanely unique or memorable standout features, and yet Seven lacks in this area. With the thousands upon thousands of games now at our fingertips, it's never been harder for devs to get noticed. None of Seven's particularly bad, it's just not especially memorable.

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Fextralife
DeadPixel
Top Critic
7 / 10
Dec 6, 2017

Overall, Seven: The Days Long Gone is a satisfying stealth experience. The game has flaws, but depending on your tolerance to them you could very much enjoy the post-apocalyptic world of Peh. However, if you are looking for the thrill of combat, or want an engaging story, this game may not meet your expectations. If the Seven team can fix the bugs and improve the AI and combat system this game will certainly be a piece of art, even with its linear narrative.

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8.5 / 10.0
Dec 1, 2017

Playing a thief is never easy, but Seven: The Days Long Gone makes it fun. This new isometric RPG is packed with a few amazing elements one of the best is the deep dark story. Seven plays well but can be unforgiving at times, just the like world it takes place in. For fans of isometric RPGs, Seven delivers a lot of surprises.

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4.5 / 10.0
Dec 28, 2017

In an RPG landscape dominated by third-person political thrillers, it’s a relief to sit down and play a game that takes us back to the golden age of video games. Seven: The Days Long Gone certainly holds that charm and appeal, thanks to its wonderful aesthetic. Unfortunately, its poor design consistency and frustrating mechanics make it unrecommendable for anybody but those starved for another game in a beloved genre.

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5 / 10.0
Dec 20, 2017

There was a lot of potential, but it all feels wasted behind unnecessarily difficult systems. Seven: The Days Long Gone could have a very successful sequel that fixes all the problems with the first, but this isn't a strong debut for Fool's Theory.

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4.4 / 5.0
Jan 11, 2018

If you imagine Arcanum: Of Steamworks and Magick Obscura but transported to a futuristic setting by way of Assassin's Creed and you will have some idea of what this is all about. Isometric RPG fun with a touch of Parkour like motion and a twist of the occult.

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Gamersky
Top Critic
5.1 / 10.0
Dec 13, 2017

As a hardcore RPG, Seven shows us a realistic cyber punk world in a very creative way. It looks like a good game, but a lot of serious bugs and defects of gameplay have ruined it. This game had a nice idea and frame, while the producers failed to make it right.

Review in Chinese | Read full review