Mario + Rabbids: Kingdom Battle - Donkey Kong Adventure
Top Critic Average
Included as part of the Season Pass, the adventure can take place any time after players have completed World One in the base game. Angered by his defeat, Rabbid Kong is transported to a mysterious island and begins to wreak havoc on the locals. It’s up to Rabbid Peach and her two new allies, Donkey Kong and Rabbid Cranky, to take down Rabbid Kong once and for all. Luckily, the two characters come with some rather unique abilities. Donkey Kong is able to pick up and throw just about anything on the battlefield, including allies, enemies, cover, and even sentries. Rabbid Cranky comes equipped with the ability to reign down fire from above when performing a team jump. It’s up to you to make creative use of these new abilities if you’re to have any hope of succeeding.
Will there be plenty of bananas and bongos? You bet. Will Rabbid Cranky complain about everything and shake his cane in anger? Definitely. Will Rabbid Peach continue to take gratuitous selfies? You’ll have to find out by picking up Donkey Kong Adventure today.
Mario + Rabbids Kingdom Battle: Donkey Kong Adventure DLC | Launch Trailer | Ubisoft [NA]
Mario + Rabbids Kingdom Battle: E3 2018 Donkey Kong Adventure DLC Gameplay Trailer | Ubisoft [NA]
Mario + Rabbids Kingdom Battle: Donkey Kong Adventure DLC | Gameplay Trailer | Ubisoft [NA]
Donkey Kong Adventure feels almost big enough to be a sequel to Mario + Rabbids: Kingdom Battle rather than just an expansion, and it packs in a lot of tactical fun. Donkey Kong is literally a game-changing character with abilities that are fun to learn and use, and Cranky Kong's alright, too. The main downside is that you're locked into one team composition, which limits your ability to change up your playstyle or replay battles differently.