Moonfall Ultimate

Fishcow Studio, Wales Interactive

Weak Man
OpenCritic Rating
48
Top Critic Average
0%
Critics Recommend
Based on 11 critic reviews
Moonfall Ultimate MastheadMoonfall Ultimate Masthead

Moonfall Ultimate

Rating Summary

Based on 11 critic reviews
Weak Man

OpenCritic Rating

48

Top Critic Average

0%

Critics Recommend

Based on 11 critic reviews
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General Information

Available on:PlayStation 4Sep 4, 2018
Xbox OneSep 5, 2018
PCSep 4, 2018
Nintendo SwitchSep 4, 2018

Developers: Fishcow Studio, Wales Interactive

Genres: Action, RPG

Moonfall Ultimate is a 2D side-scrolling, action-RPG, set in an industrial gothic universe. Hack, slash and cast your way through a treacherous hand-painted world in solo, couch co-op or endless arcade mode.

Moonfall Ultimate Media

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Moonfall Ultimate - Official Announcement Trailer thumbnail

Moonfall Ultimate - Official Announcement Trailer

Moonfall Ultimate Screenshot 1
Moonfall Ultimate Screenshot 2

Moonfall Ultimate Reviews

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The result of merging together Diablo and Golden Axe should have been brilliant. It's a shame then that Moonfall Ultimate falls a long way short of that expectation. With more of a focus on explosive arcade combat this could have been a fun diversion, as it stands however there's far too many frustrating issues to see you to the end of its limited run time.

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Moonfall Ultimate is a 2D hack and slash that draws inspiration from a wide variety of games, including several not necessarily of its genre. Unfortunately it doesn't manage to reach an even remotely comparable level to any of them, and despite a decent plot, Moonfall Ultimate has very little to go for it when it comes to gameplay mechanics, combat experience and overall involvement of the player.

Review in Portuguese | Read full review

Its simple animations, its strange and crude gameplay try to bring something to the genre, but it doesn't succeed.

Review in Spanish | Read full review

Like so many action-RPGs before it, Moonfall Ultimate is driven by the minutia of its combat model, but considering battles often rely on one attack (regardless of weapon) and a handful of special moves, you're left feeling oddly unempowered and frustratingly disconnected. There's your usual mix of quests to undertake, various medieval-style locations to explore and loot to collect, but none of it ever offers an interpretation you haven't seen done better elsewhere; while the game calls upon the likes of Golden Axe and Dungeons & Dragons for inspiration, it never hits the same heights. A serviceable experience, but one that won't linger in the memory for long.

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