Rage 2's moment-to-moment combat is outstanding, making it shine among open-world first-person shooters.
Some of the best first-person shooting on PC, but the rest of the game struggles to keep up with it.
So much of this promising collaboration between id and Avalanche is unremarkable - but it's salvaged by bloody, brilliant combat.
Rage 2 has a fun core gameplay loop, but everything around it falls flat on its face
As a first person shooter, Rage 2 has some of the best action of the year but as an open world adventure it squanders everything on a listless story campaign and banal mission design.
Rage 2 fails to deliver any interesting characters, environments, or activities. Solid shooting and cool weapons lift up the other elements of this title
It's like being handed a gigantic box of tools of all shapes and sizes before being asked to replace a lightbulb. Sure, I can always build a step stool by hand before knocking the lightbulb out of the socket with a hammer, use a potato to remove the now-broken pieces of glass from the light fixture, knit a glove to keep my hand safe while I install the new lightbulb, and screw that bulb in using a custom attachment on a power drill so it goes in with a single pump of the trigger … but why wouldn't I just stand on my tiptoes, unscrew the old bulb, and put the new one in?
The wild, exceptional combat of Rage 2 contends with some of the genre's greats, but it's disappointing that the game's world squanders its potential.
In Rage 2, you move fast and kill faster. It's the synthesis between id Software's 2016 reboot of Doom and Avalanche Studios' Mad Max, bringing together some of the best ideas from both. Moment-to-moment play on foot is fantastic with each weapon and ability just opening up your options for destruction. Driving could be improved and it's a little on the shorter side, but Rage 2 is a damned good time.