At the Gates

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57 / 100
Jan 23, 2019

Passive AI and a flawed economy ruin what could have been a refreshing 4X experiment.

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T.J. Hafer

Top Critic

4.8 / 10.0
Feb 13, 2019

At the Gates tries some ambitious new ideas that, in time, may leave a mark on the 4X genre. But today, it's far too broken to recommend.

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No Recommendation / Blank
Jan 25, 2019

The former Civ 5 director's long-running passion project is filled with nice ideas, but they never threaten to pull together.

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8 / 10.0
Jan 23, 2019

At The Gates' opening hours are vicious, but those who stick with it are rewarded with a satisfying blend of strategy and rogue-like gameplay

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Unscored
Jan 25, 2019

At the Gates is badly flawed, and strangely compelling

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7 / 10
Feb 4, 2019

At The Gates is a fresh, invigorating, more personal take on the grand strategy game, but a lacking late-game holds it back from greatness.

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9 / 10.0
Jan 23, 2019

At the Gates has a ton going for it, and this is easily the most addicted I've gotten to a game that I am reviewing. Although the replay value might not be as vast as some of the bigger 4X games on the market, it has enough of a unique and condensed feel that by the time you're getting ready to make moves to win, it hasn't overstayed its welcome by 20 hours.

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Unscored
Jan 23, 2019

At The Gates has an impressively complicated set of interlocking systems, but the amount of time and patience it takes to actually get anywhere is ridiculous.

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Jan 24, 2019

In spite of having unique mechanics and a fresh take on the 4X and roguelike genres, Jon Shafer's At The Gates falls woefully short of delivering on both counts with frustrating RNG, mechanics, unintuitive design, and bugs.

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60 / 100
Jan 31, 2019

Even with my frustrations with the interface, the game itself made me want to keep going.

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