Battlefleet Gothic: Armada 2
Top Critic Average
With its gorgeous models, bountiful explosions, excellent sound design and voice acting, and an interesting story for each of its campaigns, Battlefleet Gothic Armada 2 is a worthy entrance into the very small cadre of excellent Warhammer 40,000 titles. Well done Tindalos and Focus Home, well done indeed.
Even if it tries a bit too hard with it interesting, but shallow campaign structure, Armada 2 more than makes up for it with its ambition to bring all 12 factions into a single game. It’s a dream coming true for Warhammer 40K fans.
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I have been enjoying every moment of it and I'm kind of sad that I let the first one pass me by but very glad I have the opportunity to play this. I just wish I had more time as the amount of fun and hours I can put into this game are endless. This can get some series ground with the ranked matches and could prove a worthy title in the competition scene too. If you are remotely interested in RTS games, I can't recommend this enough as you can be easily taken by and start daydreaming during the day on taking command of your fleet once more.
Battlefleet Gothic: Armada 2 is on the better end of the Warhammer 40,000 video game world, with solid strategy gameplay and some gorgeous moments.
While not perfect, Battlefleet Gothic: Armada 2 is absolutely worth your time.
Considerably larger than its predecessor, Battlefleet Gothic: Armada 2 is a spectacular, explosive space RTS with a couple of rough edges.
Overall, Battlefleet Gothic: Armada 2 is a rather enjoyable game. It feels like those who are invested in the Warhammer 40K franchise will enjoy it far more, but newcomers should also find plenty to enjoy if they have fun taking battles into space.
Battlefleet Gothic: Armada II is a beautiful and ridiculous space opera that delivers on pretty much every front. Anyone who has ever wanted to smash big chunks of (heavy) metal cathedrals at each other will love this game.
If you were a fan of the first game, Armada 2 is a no-brainer. For the rest of us, it’s the same as before with more stuff in there. The new factions add some much-needed variety into the mix, but the campaigns are static and uninteresting – at least for the first few hours. The unchanged combat is still off-putting to me, but it’s still good for a quick bit of dumb fun. Most importantly, it’s not a bad 40K game. It’s not amazing, don’t get me wrong, but it’s not heresy incarnate.