Battlefleet Gothic: Armada 2 Reviews
I have been enjoying every moment of it and I'm kind of sad that I let the first one pass me by but very glad I have the opportunity to play this. I just wish I had more time as the amount of fun and hours I can put into this game are endless. This can get some series ground with the ranked matches and could prove a worthy title in the competition scene too. If you are remotely interested in RTS games, I can't recommend this enough as you can be easily taken by and start daydreaming during the day on taking command of your fleet once more.
Battlefleet Gothic: Armada 2 is grand in scale, size, and scope, and a testament to everything that's possible in the grimdark Warhammer 40K universe. Unfortunately, it does have a few shortcomings that prevent it from reaching one step short of greatness.
Is this particular endless space war worth enlisting in? If you’re looking for an incredibly deep 4x – no. If you’re up for some big, beautiful, dramatic RTS campaigns with weighty, satisfying combat, and don’t mind waiting for a patch to iron out a few creases – then yes.
If you were a fan of the first game, Armada 2 is a no-brainer. For the rest of us, it’s the same as before with more stuff in there. The new factions add some much-needed variety into the mix, but the campaigns are static and uninteresting – at least for the first few hours. The unchanged combat is still off-putting to me, but it’s still good for a quick bit of dumb fun. Most importantly, it’s not a bad 40K game. It’s not amazing, don’t get me wrong, but it’s not heresy incarnate.