Battlefleet Gothic: Armada 2 Reviews
Battlefleet Gothic: Armada II is a wonderful visual guide to the spaceships of the grim darkness of distant future, but also a pretty poor and mediocre game.
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If you were a fan of the first game, Armada 2 is a no-brainer. For the rest of us, it’s the same as before with more stuff in there. The new factions add some much-needed variety into the mix, but the campaigns are static and uninteresting – at least for the first few hours. The unchanged combat is still off-putting to me, but it’s still good for a quick bit of dumb fun. Most importantly, it’s not a bad 40K game. It’s not amazing, don’t get me wrong, but it’s not heresy incarnate.
Is this particular endless space war worth enlisting in? If you’re looking for an incredibly deep 4x – no. If you’re up for some big, beautiful, dramatic RTS campaigns with weighty, satisfying combat, and don’t mind waiting for a patch to iron out a few creases – then yes.
Battlefleet Gothic: Armada 2 is grand in scale, size, and scope, and a testament to everything that's possible in the grimdark Warhammer 40K universe. Unfortunately, it does have a few shortcomings that prevent it from reaching one step short of greatness.