Devotion succeeds because it’s an understandably human tale with misery, not murder or monsters, at the heart of it all. It is a tad short, particularly when compared to Detention, and while the somewhat ambigious ending might prove a turn-off for some, it’s still chilling, unsettling and heart-breaking in equal measure.
Devotion is at its worst in the moments when it relies on cheap jump-scares and horror tropes, and at its best when it prods the depths of protagonist Feng Yu’s psyche, as it does to devastating effect in its grisly climax and conclusion.
Devotion differentiates itself from other horror games by its touching and comprehensible story and incorporating Taiwanese folklore. A short playing time of about three hours suits it and the absence of puzzles or enemies is justified. Too bad about the unnecessary controversy that will probably overwhelm these undeniable positives.
Review in Czech | Read full review
Devotion is a revelatory horror game, one that manages to remain unsettling and horrific through the mood and tone that’s imparted from the game’s design and storytelling. This is refreshing since rather than relying on unearned jump scares and unending chase-sequences, the thematic elements of the game bring the experience to life. Making this arguably the first great new horror title of 2019, and a must-play for any enthusiast of the genre.
Peeling back the layers of its mystery, I found a game that is deeply thoughtful and very, very sad. It's a game that pulls its sense of fear out of everyday emotions, out of love, ambition, and of course, devotion. In doing so, it emerges as a horror game that reaches far beyond trying to startle or unnerve you. It becomes a deftly told story about the nature of fear itself.