Warhammer: Chaosbane Reviews
Mediocre and repetitive, there are far better options for action RPGs out there.
I think there’s a pretty good ARPG here somewhere, and after a few post-launch updates and tweaks, it might end up being something genuinely really good. As it stands now though, Warhammer: Chaosbane just has too many flaws for me to give it a full recommendation just yet.
For gamers looking for their next ARPG experience, you would be remiss if you passed this one by. Warhammer: Chaosbane is available June 4th on PC, Playstation 4 and Xbox One.
I don’t believe Eko Software have made an ARPG before, let alone one based on such a storied franchise, so I applaud them for tackling such a project. Luckily for Eko Software and Bigben Interactive they’re onto a winner. The game looks and feels like an ARPG made by an experienced team, and it’s a more than worthy entrant into the top tier of Warhammer games. There are some issues with music and textures, and the “pay to revive” mechanic does make dying a lot less of a problem. One thing to note is the Season Pass. Plans include content that enhances characters, thus making the game easier. There is also additional story content scheduled for DLC four. The first two DLC packs will confer new passive skills and a new skill tree to players. Packs three and four will include new companions and story content. As the Season Pass technically allows players to have an advantage over non-paying players, it warrants mentioning. Nonetheless, Eko Software have done a fine job and should be very proud of themselves.
Warhammer: Chaosbane tries to do new and unique things to the dungeon crawler genre. To simply call it a "Diablo clone" would be insulting. The team deserves a standing ovation for their attention to detail.
Iif you feel like switching your brain off for a bit and doing some serviceable mulching then….maybe? I feel like Eko Software had a chance to bring back some of that dread and foreboding to the Diablo formula that Diablo 3 did away with. Warhammer is baroque and silly but it’s also rich with detail and tragic heroes, and Chaosbane plays the whole thing a bit straight, storywise.
As it is now, it’s a bit half-baked and feels rushed. Perhaps the forthcoming DLC will improve upon it, but it’s too much of a shame that we don’t have a more robust product now.
Repetitive, meandering, and streamlined to a fault, Warhammer: Chaosbane lacks the depth to keep you invested well past the shallow endgame. It's a shame given the rich lore and enemy design.
The story mode is a fantastic experience with a great mechanic when using your abilities with your character. This can be easily enhanced with future DLC’s and expansions to keep the single-player story going. The online experience is going to really help once you end each storyline to continue the adventure and hopefully have a good end game to keep returning. I can’t wait to pump in many hours into this game with the lore of Warhammer by its side and will give this game a Thumb Culture Gold Award.
As a mindless ARPG, Chaosbane is great but everything else is just shallow and boring.
Although functional, running smoothly and providing ample opportunity to just turn your brain off and hack and slash virtual foes to bits, Warhammer: Chaosbane ultimately remains a thoroughly underwhelming experience in just about every aspect.
It doesn't really introduce anything new to the genre, yet Warhammer: Chaosbane is a nice hack & slash ARPG with a deep and engaging endgame.
Review in Italian | Read full review
It is flawed in so many ways but I just couldn’t put it down. This addictive gameplay is what saves Warhammer: Chaosbane.
Warhammer: Chaosbane is a good game, but it would've been better had it featured expansive environments.
Warhammer: Chaosbane is a pretty casual hack’n’slash for players unfamiliar with the genre. The game looks pretty, but it's far too easy and repetitive, with a rather shallow storyline. Perhaps in time, Chaosbane will become better due to planned DLCs, but it looks like a considerable investment. It's a pity that we received another mediocre Warhammer game, cause it was very promising at launch.
Review in Polish | Read full review
Warhammer: Chaosbane is a functional though fundamentally unspectacular addition to the Warhammer universe. The number of missions, the multiple playable characters, and the additional modes available after completion give the game a thick padding that could provide weeks of entertainment for the right player. However, the core experience is more bones than meat, which means that that ‘right player’ may be a rare breed.
Warhammer Chaosbane sets out to take players through an action filled adventure in the heart of the Old World and, baring technical difficulties, it mostly succeeds.
Fun combat and great co-op do their best to mitigate the shortcomings Chaosbane has with its serious lack of variety.
If you're after a fairly enjoyable loot-chaser to work out some of that daily stress, Chaosbane is worth a look.
Despite some controller woes, Warhammer Chaosbane delivers a solid and robust action RPG experience that is certain to delight both hardcore and casual fans of the genre alike.