Top Critic Average
Automachef is the gaming equivalent of Marmite, you’ll either love it or hate it. If you’re the kind of person who enjoys micromanaging all the various aspects of your creation in order to get the most out of it (such as Theme Park, Railway Empire, Tropico, etc), then you’ll most likely appreciate the depth and complexity of this rather simple-looking resource management game. However, if you’re not a fan of games which require a lot of planning with many trial and error attempts, you probably won’t get the level of satisfaction I got. There’s a whole host of machines and recipes to work with, as well as the endless Contract mode and Mods/Custom Scenarios (if you’re on PC), so you’ll never get bored or run out of things to do within this game.
With a quirky premise, Automachef provides a unique take on the puzzle genre for gamers. For the stubborn puzzle lovers among us this unique puzzle experience is great. With a thin tutorial you are quickly left with only your brain to solve each challenge, and I loved that. You will click, rotate, add, delete, move and work your way through the ever increasing difficulty of each programming and creation challenge, to finally created automated nirvana. Just don't forget your smart robot arm.
Perhaps playing on PC will offer a more intuitive experience, but the Switch version’s button controls aren’t enough of a barrier to stop Automachef being worthwhile to play.
I found Automachef to be incredibly addictive and thoughtful. It was enjoyable to try and create assembly lines and tickle my brain to try and make it better. I must admit, there were a few times where I had to browse the internet for tips on making my kitchen more efficient. I mean, it’s all just a learning process in the end.
I've been having a great time playing Automachef because it is a challenging management game. Plus it helps that the robot you work with has a lot of ambition and high expectations. There are different modes that players can sink their teeth into and there are all kinds of food options available to satisfy your hungry clients. Even though there are some minor grievances about Automachef, they are not enough to detract me from playing this title a ton. As such, Automachef has made it past the chopping block and onto our plates with a solid 8 out of 10. So be sure to pick this title up for every gamer you know that love management puzzle simulators on Steam.
Overall involvement of the game is enjoyable and entertaining. It will test even the best of gamers, as balance is key. It gets docked points for its faults that cannot be ignored, also for its lack of bypass ability when getting stuck on levels. Worth sampling, especially if the food industry interests you.
Automachef is home to some mind-melting challenges, but if you're up to the task, you're eventually in for blissful breakthroughs. Just don't come in expecting to unwind after a long day at work.
Automachef is a bizarre yet interesting take on a cookery game. Saldy, a lot of what it has going for it also goes against it and feels a little off – excuse the pun – as a result.
Automachef is absolutely not for everyone; it's a puzzle game that overwhelms you from the start and only piles on more complexity as you progress through its 45 stages. There's a degree of satisfaction to be found in spending hours putting together large, elaborate automated set-ups, troubleshooting their flaws then finally seeing them work as intended, but you need to put in a hell of a lot of work for that payoff and for many the toll it takes on the old noggin won't be worth it.
Automachef is a content-full experience and not a simple one at that but rather one for players who enjoy managing many tasks at the same time and prioritizing objectives. Automachef will prove to be a very enjoyable exercise, even though players looking for a simpler experience will find this game too convoluted and excessively complicated.
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There's so little depth to the puzzle solving that even now I struggle to really say anything about it that I haven't already said. The best solution is too often to just brute force your way through the puzzles with little finesse or cleverness. Perhaps there's an intentional meta-joke at play commenting on automation being able to push its way into jobs that humans could handle with more artistry, but all it leads to is a game that's as rote and monotonous as the average job that could be done by a robot.