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Kunai

The Arcade Crew, TurtleBlaze
Feb 6, 2020 - Nintendo Switch, PC
Strong

OpenCritic Rating

76

Top Critic Average

63%

Critics Recommend

Eurogamer
No Recommendation
Metro GameCentral
6 / 10
Easy Allies
7.5 / 10
Game Informer
6 / 10
GameSpot
7 / 10
USgamer
3.5 / 5
TheSixthAxis
7 / 10
Hobby Consolas
78 / 100
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Kunai Trailers

KUNAI - Launch Trailer - Nintendo Switch thumbnail

KUNAI - Launch Trailer - Nintendo Switch

KUNAI - Boss trailer (PC/Switch) thumbnail

KUNAI - Boss trailer (PC/Switch)

KUNAI - Reveal Trailer (Nintendo Switch, PC) thumbnail

KUNAI - Reveal Trailer (Nintendo Switch, PC)


Kunai Screenshots



Critic Reviews for Kunai

Eurogamer

Unknown Author
No Recommendation / Blank
Eurogamer

Kunai throws a grappling hook and a fair amount of style into the Metroidvania genre for a solid if not stellar example of the form.

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Metro GameCentral

Unknown Author
6 / 10
Metro GameCentral

A competent Metroidvania with some attractive visuals and fun gimmicks, but they can't hide the fact that the game underneath is far less inspired than it first seems.

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The novelty of traversal doesn't last, leaving you with a generic adventure inspired by Metroid

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Despite some tedious backtracking, Kunai's fast-paced combat and satisfying platforming are accentuated by smart level designs that make it a blast to play.

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USgamer

Unknown Author
USgamer

Unfortunately, it can be difficult to figure out where you're supposed to go at times, backtracking in Kunai is a bit of a pain, and the level design doesn't offer as many branching paths as its competition. But it's worth playing through the game's short runtime and this is a great foundation for a sequel.

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Kunai is an expressive, stylish and retro-tinged metroidvania that kept me engaged the entire time I played it. The feeling of slowly mastering the rope-kunai and being able to flawlessly swing around environments and flank enemies was incredibly satisfying. I only wish the rest of your abilities in the game had the same kind of skill ceiling to reach, because without any cool reasons to deflect bullets, why bother having the ability to do so in the first place?

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If you're looking for a classic "metroidvania" with ninja abilities, that's just what Kunai offers: explore levels, kill enemies, push switches, get new abilities, kill bosses, get to new areas... and start all over again. All with a great Game Boy visual style, but in the end, it feels a pretty conventional game.

Review in Spanish | Read full review