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1050 games reviewed
79.2 average score
80 median score
62.6% of games recommended

Softpedia's Reviews

6 / 10.0 - Forest Grove
Jan 5, 2024

Forest Grove is not the stocking filler I have hoped for. It is a mediocre game at best, that does not offer any real challenge or satisfaction. The game mechanics are way too simple and repetitive, the hardest part being to decern what is relevant for the case and what is not.

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6 / 10.0 - Rendezvous
Apr 13, 2023

The adventure game genre has been revived in the last couple of years, so it has become harder for such a game to stand out. Rendezvous is trying to offer its own take on the genre by adding action elements, but more often than not it’s these moments that make the game worse.

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Jul 27, 2022

Bright Memory: Infinite has its moments, but in the end, it feels like a project that could have been great if it was developed by an entire team with all the necessary resources at their disposal.

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Jun 28, 2022

I was really curious about Deliver Us the Moon on PS5, but after finishing it I am struggling to find anything good about it, beyond the obvious passion of the developers. It is not a bad game, but it is just flat, and it does not have anything memorable about it.

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6 / 10.0 - 35MM
Mar 27, 2022

35mm tries hard to be more than just a walking simulator. It stumbles in this endeavor and forgets that a good walking simulator can still be a pretty entertaining experience. The game falls short of the experience offered by popular titles in the same genre like Everybody’s Gone to the Rapture or What Remains of Edith Finch.

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6 / 10.0 - Transient
Dec 19, 2021

Transient Extended Edition is a great concept, but the implementation is flawed on every level. The art style is stunning, but the graphical engine can’t keep the pace. The game world is truly different, but there is not too much to do in it. The puzzles are too simple and feel like a filler so you wouldn’t call the game just a walking simulator.

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6 / 10.0 - Chasing Static
Nov 8, 2021

The gimmick of using a PlayStation 1 presentation might attract an audience. But the game needs more than style to keep players engaged, even if only for the around three hours the story needs to reveal itself. Chasing Static has some good elements but it never manages to get the right mix for a truly engaging experience.

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6 / 10.0 - Aragami 2
Sep 26, 2021

It has its moments in co-op, but even those are ruined by the glitches and bugs. After the first few hours it becomes a repetitive grind and there is no real motivation for anyone to finish it. Aragami 2 is a completely unworthy and unmemorable sequel.

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6 / 10.0 - Blightbound
Aug 8, 2021

Blightbound does not need only bug fixes, but a complete overhaul, because it is not a fun experience by any means. It tried to walk in the footsteps of the great classics, but it fell on its face in the most embarrassing way.

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Jul 30, 2021

The developer clearly is a fan of some classic experiences and knows how to take their spirit and bring it to the present. The challenge is to update the core mechanics interestingly and choose the right concepts for the world he is building. Guild of Darksteel is ultimately a shallow experience that does not offer much more than its demo but I am curious what Sandman can create in the future.

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Jul 12, 2021

The patches are coming out steadily, the developers are trying to fix their mess, but in the end, Hired Gun leaves you with a bitter taste. This could have been a memorable game, yet Necromunda: Hired Gun feels like an ambitious project too big for such a small developer.

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6 / 10.0 - Anna's Quest
Jul 12, 2021

The dialogues are plain and the pace of the story is way too slow, with only a few moments you could actually call funny. The simple graphics do not bring justice to the fairy tale theme of the game, and overall Anna's Quest is far from the level we come to expect from Daedalic.

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6 / 10.0 - Of Bird and Cage
May 20, 2021

Of Bird and Cage is not a good game and I can only think of a small subset of people who might enjoy it: fans of progressive rock with a love of soapy narrative drive titles and an ability to ignore presentation issues. Anyone else should avoid playing the game, even if it is relatively short at around two hours.

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6 / 10.0 - Poker Club
May 9, 2021

Having fixed most of the technical and visual bugs that plagued the initial release, Poker Club cannot overcome the issues that haunt all the poker simulators. The unpredictability of the human element brings tediousness and a slow pace, without being able to replicate the thrills of playing face to face with another human being.

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May 7, 2021

Given that it is very hard to eliminate features from a released game I hope that Larkon has learned a valuable lesson and will deliver a better game using similar core ideas in the future. A new take on the strategic elements of Might & Magic with some innovations for the combat could reach a large number of players.

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6 / 10.0 - Black Legend
Mar 30, 2021

The story does little to appeal, although the setting has some potential. The presentation is bad. The city is filled with tropes and no surprises. The development team has a good grasp on mechanics and that will keep die-hard fans of the genre playing for a while. But to reach a wider audience they need to improve all other areas of a future release because Black Legend seems impossible to redeem.

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Mar 2, 2021

It is only a small improvement compared to the first Monster Jam Steel Titans and even with a more modest price tag and online multiplayer, it is hard to recommend for someone. Monster Jam Steel Titans 2 is way too arcade for the fans of the sport and offers very little to anyone else.

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Feb 4, 2021

If you are a point and click adventure fan going through a dry spell, it may be worth picking up Chains of Satinav to fill a winter weekend, when you would just rather stay inside. If you just discover this videogame genre there are far better options out there to immerse yourself in.

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Jan 8, 2021

The lack of human players to battle online is an even bigger issue. The game needed to have cross-platform play between most if not all its launch platforms to maintain a community. It might also have been better to launch the game as free-to-play with a smaller roster and to then deliver paid extra options, once a group of players became fans. Maybe a future title in the series can focus on creating a community first, to make the mech fighting concept the successful brawler it can be.

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Dec 29, 2020

Fans of the concept will appreciate the unyielding difficulty and the lack of ways to tweak it. But given the changes to the mechanics, it would be nice to see Team Meat make their new title easier to appreciate with less frustration.

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