eFootball PES 2020 won't convince any FIFA fans over to Konami's side, but it will certainly appease those who are already enthralled with Master League and myClub. There really isn't too much to write home about this year, but when the gameplay is this enjoyable, there's hardly any reason to complain.
AI: The Somnium Files tells an often engrossing tale. It takes a couple of hours to really get going, but when it does, it blossoms into one of the most impressively executed visual novels on PS4. A range of characters, both surprisingly deep and brilliantly stupid, elevate an already intriguing and smartly paced story. It's just a shame that the dream sequences, with their frustratingly obscure puzzle solving, can really put a dampener on the experience.
It's fair to say that Ni no Kuni: Wrath of the White Witch didn't really need a remaster at all, but we won't look a gift horse in the mouth, and choice is a good thing. It's undoubtedly nice to have this standout last-generation title running so smoothly on PS4, and it's just so tidy. After all, it's also fair to say that this was and is a truly special game. Far more narratively focused than its sequel, this is a tentpole title for lovers of traditional Japanese role-playing games.
Agatha herself is a wonderfully complicated character; we see things from her innocent and skewed perspective, for good or ill. The puzzling is relatively simplistic -- there's nothing here to match the nonsensical item combinations of the genre's luminaries. But this is a game more about story and tone than pixel hunting, and the result is a decent, bizarre experience.
If you’re skilled, you can speed through in a little over ten hours, though exploring every nook and cranny of the map and finding all of the collectables can take upwards of double that, especially considering there are two endings to experience. At any rate, Blasphemous is torturously fun, and one of the best the genre has to offer.
Metro Exodus: The Two Colonels is adequate in every sense of the word - it doesn't do anything impressively well nor insultingly bad. It's just okay, and while that might be enough to convince fans of the series to take a short trip underground, it's something that anyone else can safely skip.
GreedFall is Spiders' best game by some distance, and it's impressive how far the developer has come in just a few short years. It successfully scratches that BioWare itch with an intriguing world, likeable characters, and rock solid gameplay. However, aside from its unique setting, nothing about GreedFall truly stands out.
Torchlight II is an older title that feels its age at times. Nevertheless, it remains a solid example of its genre and will keep you occupied for hours on end. Multiplayer, an expansive upgrade system, and a sea of worthwhile loot make up for the repetitive gameplay.
With everything that it brings to the table, Iceborne is a truly monstrous expansion. Capcom has gone above and beyond in crafting an additional adventure that breathes a shocking amount of new life into Monster Hunter World, setting a new benchmark for the series in terms of pure quality. Although many of the base game's gripes remain, it's ultimately very difficult to pick holes in such a supremely satisfying experience. Iceborne is Monster Hunter at its absolute best.
It's easy to see why Final Fantasy VIII is considered one of the series' most divisive entries, but its story and gameplay systems remain unique 20 years after its original release. Final Fantasy VIII Remastered has its flaws -- the draw system is still a total pain in the arse -- but there's a magic and atmosphere to Squall's often mental adventure that's incredibly endearing. This is a PlayStation classic given a new lease of life, and it's still way more interesting than the majority of Japanese RPGs hitting our consoles today.
Catherine: Full Body is the best way to experience an incredibly unique game. It oozes style eight years after its original release, and although its storytelling does stumble from time to time, this glimpse into the desperate life of Vincent Brooks is still more than worthy of your attention.
Man of Medan kicks The Dark Pictures Anthology off with a whimper rather than a bang. The format has a lot of potential, but this was undoubtedly the wrong story to showcase it. The narrative is slight and rarely gets out of first gear, the characters are annoying, the scares limp, and the dialogue unnatural. There's constant technical hiccups. In fact, the scariest thing about Man of Medan is how it ever went gold in the state that it's in.
Black Desert is rougher than a badger's behind, and the simple combat won't blow anyone's skirt up, but the game does have upsides. The world is fleshed out and fun to explore, the side activities are more amusing than the campaign, and the character creation is superb. This is the sort of game that will undoubtedly appeal to a small subset of people who are more than happy to accept the uglier technical issues as the admission price to a well realised world full of things to do.
All in all, Oninaki falls short of being a great action RPG, but it's not without its charms. An intriguing world and story keep things afloat, while an addictive character progression system distracts from repetitive dungeon crawling. This definitely isn't Tokyo RPG Factory's best game, but it is an interesting diversion. With a little more depth, a sequel would be a tempting proposition.